Subject: Using Sabre XR MOD in MP.
I got a mail from a server admin today about a problem he encountered during MP with this MOD installed. I already answered him and I want to share this info with TLR members as a reference.
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[email protected] wrote:
> Everytime I try to start up my server after adding
> the Sabre XR Mod all the
> clients will log into the server and then be blow
> back out of the program
> completely.. what step am I missing... I am using
> the 1.2 Mod Program to start the
> server up. The server was patched to the 1.1 patch
> Offical relese from MS.
>
> Any help will be grealty apprecaited.
>
> Brian
>
Hi Brian,
I wrote that MOD for SP not MP. Therefore, I did not
tested it for MP, maybe I should. In the next version
I definitely will.
This is what I understand from your description of the
problem:
When a client tries to connect to the server, it
crashes/logs off/refuses to connect/or whatever and
the server will stay intact.
If this is the case:
The problem is that the clients have to install the
MOD too. If they do not they will crash due to newly
added references in the server data that are
non-existent in the clients.
If you read the MOD readme file you should know that
Sabre XR is not a modification. It is an addition to
the game. It adds several new components like new
ship, engine, thruster, shield, etc.
If this does not solve your problem, let me know, I
will setup a server and test it.
Thanks for using Sabre XR MOD.
Tyco
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Tyco
-- The "free as a bird" Freelancer--