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Sabre XR

The general place to discuss MOD''ing Freelancer!

Post Sun Jul 20, 2003 9:16 am

Sabre XR

Hi,

If you want to have see some screenshots of Sabre XR in action check this URL:

http://www.geocities.com/tyco9000/index.htm

You will also find some more information about the MOD and my plans for it.



Tyco
-- The "free as a bird" Freelancer--

Post Mon Jul 21, 2003 2:47 am

i am impressed

Mess With the Best Die lIke the Rest

Post Mon Jul 21, 2003 3:19 am

great call, there ARE a lot of custom ships out there, and i like your idea of keeping it real with the freelancer world. congrats on the ship's design, that looks like an outlaw ship. i dunno about "outcast" specifically, ALL the outlaw ships seem to have that profile - they always have that sharp front (look at the dromedary), and the wings curve out at an unusual angle (as seen in the dagger), and they often have something wierd coming down in the back (like the stilletto for example). i cant say the bloodhound or the titan follows suit like that, but your ship defidently fits in with the "underground" class, looks like it was ripped right out of the game. good job man!

Post Mon Jul 21, 2003 3:24 am

That's because it is the sabre (The VHF continuation of the borderworlds ship series) It looks like all he did was give it new weapon mounts and stuff. Still, neat idea of using the newscast.

--------------------------------
Why make your own mistakes when someone else has already made them for you?
-Learn from the skeletons floating in the piranha pool: NO SWIMMING!

Post Mon Jul 21, 2003 8:37 am

Subject: Using Sabre XR MOD in MP.

I got a mail from a server admin today about a problem he encountered during MP with this MOD installed. I already answered him and I want to share this info with TLR members as a reference.

------e-mail starts here -------

--- [email protected] wrote:
> Everytime I try to start up my server after adding
> the Sabre XR Mod all the
> clients will log into the server and then be blow
> back out of the program
> completely.. what step am I missing... I am using
> the 1.2 Mod Program to start the
> server up. The server was patched to the 1.1 patch
> Offical relese from MS.
>
> Any help will be grealty apprecaited.
>
> Brian
>


Hi Brian,

I wrote that MOD for SP not MP. Therefore, I did not
tested it for MP, maybe I should. In the next version
I definitely will.

This is what I understand from your description of the
problem:

When a client tries to connect to the server, it
crashes/logs off/refuses to connect/or whatever and
the server will stay intact.

If this is the case:

The problem is that the clients have to install the
MOD too. If they do not they will crash due to newly
added references in the server data that are
non-existent in the clients.

If you read the MOD readme file you should know that
Sabre XR is not a modification. It is an addition to
the game. It adds several new components like new
ship, engine, thruster, shield, etc.

If this does not solve your problem, let me know, I
will setup a server and test it.

Thanks for using Sabre XR MOD.

Tyco

------e-mail ends here -------




Tyco
-- The "free as a bird" Freelancer--

Post Mon Jul 21, 2003 3:25 pm

all too comman these days, a host trying to use mods that he knows nothing about .

Post Tue Jul 22, 2003 12:17 am

Another Sabre XR MP question. I post here for reference.

---- e-mail from a server admin ----

Okay... maybe a recomendation on the file posting in Lancer's should specify SP, MP or both. I run a server and it was getting old playing with the same old same old so I was gonna try and spice it up for me and my buds. I was looking over the reactor saw your addition and knew I had to have it. Question for you .. if I add the MOD to my client machine and then run on a UN-MODED server will that kick me out the same as the MODED server with a unmoded client? Do you have any additional fighters for MP mode?

----- answer -----

Answer is yes. Server may even crash...
I strongly recommend you to keep server and clients in sync at all times.
And posting whether the MOD is SP or MP or both is a very nice idea. I will do it.

No, I don't have currently any other fighters. You can check other ship MODs around.

Happy gaming!

Tyco

---------------------




Tyco
-- The "free as a bird" Freelancer--

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