Jumpgates not working
I've been working on getting my single system to work for about two days now. I got both jumpgates set and the system inside the universe.ini. My problem occurs when I enter my jumpgate, right when you get to the loading point while you're in the jump tunnel the game quits out. I've tried searching the forums and looking at a lot of tutorials but none have solved this problem.
Here are my ini entry files.
Inside Universe.ini
[system
nickname = my01
file = SYSTEMS\my01\my01.ini
pos = 13, 10
msg_id_prefix = gcs_refer_system_li01
visit = 128
strid_name = 196609
ids_info = 66106
NavMapScale = 2
Inside my01.ini
[SystemInfo
space_color = 0, 0, 0
local_faction = li_p_grp
[archetype
ship = li_fighter
simple = li_fighter_dmg_portfin_cap
simple = li_fighter_dmg_starboardfin_cap
simple = li_fighter_dmg_engine_cap
[EncounterParameters
[TexturePanels
file = universeheavensshapes.ini
[Dust
spacedust = Dust
[Nebula
[Asteroids
[Music
space = music_li_space
danger = music_li_danger
battle = music_li_battle
[Ambient
color = 35, 30, 40
[Background
basic_stars = solar/starsphere/starsphere_stars_caps.cmp
complex_stars = solar/starsphere/starsphere_bw08_stars.cmp
nebulae = solar/starsphere/starsphere_bw08.cmp
[LightSource
nickname = my01_system_light
pos = 0, 0, 0
color = 220, 160, 80
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object
nickname = my01_Sun
ids_name = 261016
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = my01_Sun
atmosphere_range = 11000
burn_color = 160, 222, 245
ids_info = 66163
[Object
nickname = my01_to_Li01
ids_name = 260671
pos = -500000, 0, 0
rotate = 0, -135, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_li01
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 1
goto = Li01, Li01_to_my01, gate_tunnel_bretonia
loadout = jumpgate_my_01
pilot = pilot_solar_easiest
Inside li01.ini
[Object
nickname = Li01_to_my01
ids_name = 061983
pos = -45267, 0, -32810
rotate = 0, -135, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_li01
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 1
goto = my01, my01_to_Li01, gate_tunnel_bretonia
loadout = jumpgate_li_01
pilot = pilot_solar_easiest
I've checked spelling and path names. I've also changed around the goto= destinations many times. I dont exact know if the universe.ini is placing my system in game so the jumpgate is actually going to the system. Or if I just messed up creating the jumpgate that leads to me system.
Here are my ini entry files.
Inside Universe.ini
[system
nickname = my01
file = SYSTEMS\my01\my01.ini
pos = 13, 10
msg_id_prefix = gcs_refer_system_li01
visit = 128
strid_name = 196609
ids_info = 66106
NavMapScale = 2
Inside my01.ini
[SystemInfo
space_color = 0, 0, 0
local_faction = li_p_grp
[archetype
ship = li_fighter
simple = li_fighter_dmg_portfin_cap
simple = li_fighter_dmg_starboardfin_cap
simple = li_fighter_dmg_engine_cap
[EncounterParameters
[TexturePanels
file = universeheavensshapes.ini
[Dust
spacedust = Dust
[Nebula
[Asteroids
[Music
space = music_li_space
danger = music_li_danger
battle = music_li_battle
[Ambient
color = 35, 30, 40
[Background
basic_stars = solar/starsphere/starsphere_stars_caps.cmp
complex_stars = solar/starsphere/starsphere_bw08_stars.cmp
nebulae = solar/starsphere/starsphere_bw08.cmp
[LightSource
nickname = my01_system_light
pos = 0, 0, 0
color = 220, 160, 80
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object
nickname = my01_Sun
ids_name = 261016
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = my01_Sun
atmosphere_range = 11000
burn_color = 160, 222, 245
ids_info = 66163
[Object
nickname = my01_to_Li01
ids_name = 260671
pos = -500000, 0, 0
rotate = 0, -135, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_li01
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 1
goto = Li01, Li01_to_my01, gate_tunnel_bretonia
loadout = jumpgate_my_01
pilot = pilot_solar_easiest
Inside li01.ini
[Object
nickname = Li01_to_my01
ids_name = 061983
pos = -45267, 0, -32810
rotate = 0, -135, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_li01
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 1
goto = my01, my01_to_Li01, gate_tunnel_bretonia
loadout = jumpgate_li_01
pilot = pilot_solar_easiest
I've checked spelling and path names. I've also changed around the goto= destinations many times. I dont exact know if the universe.ini is placing my system in game so the jumpgate is actually going to the system. Or if I just messed up creating the jumpgate that leads to me system.