Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Jumpgates not working

The general place to discuss MOD''ing Freelancer!

Post Tue Jul 15, 2003 10:36 pm

Jumpgates not working

I've been working on getting my single system to work for about two days now. I got both jumpgates set and the system inside the universe.ini. My problem occurs when I enter my jumpgate, right when you get to the loading point while you're in the jump tunnel the game quits out. I've tried searching the forums and looking at a lot of tutorials but none have solved this problem.
Here are my ini entry files.

Inside Universe.ini

[system
nickname = my01
file = SYSTEMS\my01\my01.ini
pos = 13, 10
msg_id_prefix = gcs_refer_system_li01
visit = 128
strid_name = 196609
ids_info = 66106
NavMapScale = 2


Inside my01.ini

[SystemInfo
space_color = 0, 0, 0
local_faction = li_p_grp

[archetype
ship = li_fighter
simple = li_fighter_dmg_portfin_cap
simple = li_fighter_dmg_starboardfin_cap
simple = li_fighter_dmg_engine_cap

[EncounterParameters

[TexturePanels
file = universeheavensshapes.ini

[Dust
spacedust = Dust

[Nebula

[Asteroids

[Music
space = music_li_space
danger = music_li_danger
battle = music_li_battle

[Ambient
color = 35, 30, 40

[Background
basic_stars = solar/starsphere/starsphere_stars_caps.cmp
complex_stars = solar/starsphere/starsphere_bw08_stars.cmp
nebulae = solar/starsphere/starsphere_bw08.cmp

[LightSource
nickname = my01_system_light
pos = 0, 0, 0
color = 220, 160, 80
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object
nickname = my01_Sun
ids_name = 261016
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = my01_Sun
atmosphere_range = 11000
burn_color = 160, 222, 245
ids_info = 66163

[Object
nickname = my01_to_Li01
ids_name = 260671
pos = -500000, 0, 0
rotate = 0, -135, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_li01
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 1
goto = Li01, Li01_to_my01, gate_tunnel_bretonia
loadout = jumpgate_my_01
pilot = pilot_solar_easiest

Inside li01.ini

[Object
nickname = Li01_to_my01
ids_name = 061983
pos = -45267, 0, -32810
rotate = 0, -135, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_li01
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 1
goto = my01, my01_to_Li01, gate_tunnel_bretonia
loadout = jumpgate_li_01
pilot = pilot_solar_easiest

I've checked spelling and path names. I've also changed around the goto= destinations many times. I dont exact know if the universe.ini is placing my system in game so the jumpgate is actually going to the system. Or if I just messed up creating the jumpgate that leads to me system.

Post Tue Jul 15, 2003 11:33 pm

Some how i got the jumpgate working, dont know how but I did. You can delete this topic now moderators.

Return to Freelancer General Editing Forum