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A needed mod

The general place to discuss MOD''ing Freelancer!

Post Fri Jul 11, 2003 6:29 pm

A needed mod

been thinking about cap ships and noticed,there are no real cap ship mods out there so seeing as i cant mod to save my life i thought that maybe someone with a bit o brains can add ALL the cap ships of the 4 houses (gunship,cruiser,battleship,heavy lifter etc.) to be buyable SOMEWHERE!
(anywhere)

not only would this be a great mod on its own but could be a starting point for more (cap ship wars come to mind)

Post Fri Jul 11, 2003 7:15 pm

REALLY good idea...I'm also desperate for st. like this...especially with battleship encounters in all the four houses...

--!!Smash Capitalism!!--
[imghttp://www.svenreck.claranet.de/smileys/versch/versch002.gif[/img

Post Fri Jul 11, 2003 7:29 pm

I dunno about the whole battleship war thing...its like what mechwarrior4 is to tribes2. In a battleship, the pace would be a bit slow. Unless, of course, you're the only battleship around and you are fighting off ships of every faction AND nomads.

And God said,
E=mC²
And there was light.

Post Fri Jul 11, 2003 9:52 pm

1 BS (player) and 5 VHF holding off a rhineland fleet............me likes them odds

Post Sat Jul 12, 2003 3:09 am

Capitol ship encounters? That one already has been done quite a few times. Check out the rebalance mods for encountering battleships. Player controlled battleships are also among mods like those. Also, i have a number of custom capitol ships but they are in the testing phase. Some are complete though. Only problems are the description infocards and basic textures.

Post Sat Jul 12, 2003 7:18 am

Couldn't Sleep....donno why tho

tis 8:13 AM and this is all i came up with
------------------------------------------------------------
New York: Lib BS +- $ 2 500 000
Colorado: Lib Cruiser +- $ 1 700 000
N London: "Can Opener" BS +- $ 2 200 000
Dublin: Bret Gunship +- $ 400 000
N Tokyo: "pocket knife" BS +- $ 2 700 000
Honshu: Kurari Gunship +- $ 500 000
N Berlin: Rhine BS +- $ 2 800 000
Hamburg: Rhine Cruiser: +- $ 1 800 000
Frankfurt: Rhine Gunship: +- $ 700 000
-------------------------------------------------------------------------------------
where to make the H Lifter,Large Transport and the CSV buyable is beyond me


P.S. Only system names given exact pos subject to change

Now all we need is somebody who can mod to change all this from hope to reality

Edited by - KrAzY ScOuT on 12-07-2003 13:33:21

Post Sat Jul 12, 2003 12:48 pm

Battleship Encounter mod doesn't function...

Post Sat Jul 12, 2003 8:42 pm

BattleClinic hosts my all ships mod. It works at moment, and i'm currently working on improving the handling, the shields and the weapons.

Use FLMM 1.2 to download (and don't forget to visit the Battleclinic server, which is running this mod).

Aenigma


BattleClinic admin
BattleClinic now supports Freelancer

-------------------------Silent leges inter arma-------------------------

Post Sun Jul 13, 2003 6:02 pm

is it only MP or also SP?

"Just for a good shot - for what else?"

Post Mon Jul 14, 2003 5:51 pm

I did not thoroughly test it in SP, but i see no reason why it wouldn't work since i only added ships, and not altered existing ones.

Aenigma

BattleClinic admin
BattleClinic now supports Freelancer

-------------------------Silent leges inter arma-------------------------

Post Mon Jul 14, 2003 6:44 pm

What's this! Hasn't Everyone visited my Alaskian War Games Arena... oh yeah

it's not finished yet oh well. It's still too tough for yah anyway

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

having infiltrated so many government installations I am now availble in your local store

Post Mon Jul 14, 2003 10:31 pm

Moin,

dunno exactly what you mean, but in the TNG mod you can play all gunboats and battleships.

so denn

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