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experimental ship research in hostile universe 7

The general place to discuss MOD''ing Freelancer!

Post Fri Jul 04, 2003 11:45 am

experimental ship research in hostile universe 7

killed some level 1 home guard people, and they drop this, i have 5 of this thing in my cargo hold, i have to keep it away from the police and pirates.

anyone know where i have to take it?

Post Fri Jul 04, 2003 2:55 pm

I guess your Ben

See collect your mail mate.

Recommend Honshu not the other destination if your in a low level ship.

Giskard

JS

Post Sat Jul 05, 2003 10:36 pm

Hmm... Strange, but in SP i found one base (Willard RS)where i can buy such things, but i can buy it without weight limit (ex. i have 100.000 Cr., i buy 100.000!!! of this items at cost 1$ then i fly to norfolk SY and selling it 9.000 Cr. each, and money isnt problem anymore, because i have 900.000.000 from this deal ) Strange, isn't it...

By the way when i jump from magellan to leeds, game Crashing (i think problem in ships, Just look at this:

E:\FL\Scratch\Source\Common\Archetype.cpp(4574) : *** WARNING: Unmatched dmg_obj or dmg_hp values for Group[br_freighter_port_wing_lod1. No damage objects will be attached.
E:\FL\Scratch\Source\Common\Archetype.cpp(73) : *** ERROR: ArchDB::Get(0xb00a8d0c) failed. ID=-1341485812
E:\FL\Scratch\Source\Common\GoodList.cpp(432) : *** WARNING: Good (0x90899f40) nickname different from equipment
E:\FL\Scratch\Source\Common\GoodList.cpp(432) : *** WARNING: Good (0x9fc8a584) nickname different from equipment
E:\FL\Scratch\Source\Common\GoodList.cpp(432) : *** WARNING: Good (0xaf257d84) nickname different from equipment
E:\FL\Scratch\Source\Common\GoodList.cpp(432) : *** WARNING: Good (0x9a2b3e0f) nickname different from equipment
E:\FL\Scratch\Source\Common\GoodList.cpp(432) : *** WARNING: Good (0xa3a04c8a) nickname different from equipment
E:\FL\Scratch\Source\Common\GoodList.cpp(432) : *** WARNING: Good (0xb11eac84) nickname different from equipment
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\Source\Client\LoginMgr.cpp(351) : NOTICE:General:Starting single player game.
E:\FL\Scratch\Source\Client\Gf\LocationController.cpp(1029) : *** WARNING: Failed to get start location
E:\FL\Scratch\Source\Common\Systems.cpp(3044) : *** WARNING: get_system(Bw011) failed.
E:\FL\Scratch\Source\Common\Systems.cpp(3044) : *** WARNING: get_system(Bw011) failed.
E:\FL\Scratch\Source\Common\Systems.cpp(3044) : *** WARNING: get_system(Bw011) failed.
E:\FL\Scratch\Source\Common\Systems.cpp(3044) : *** WARNING: get_system(Bw011) failed.
E:\FL\Scratch\Source\Common\Systems.cpp(3044) : *** WARNING: get_system(Bw011) failed.
E:\FL\Scratch\Source\Common\Systems.cpp(3044) : *** WARNING: get_system(Bw011) failed.
E:\FL\Scratch\Source\Client\space\space.cpp(382) : *** WARNING: Unknown camera type? (ChaseCamera)
cmn\EngineCharacter.h(78) : *** WARNING: Accessory - connection failed! (characters\commhelmets\comm_li_hatcher_fem.3db) acc_hp='hp_hat' obj_hp='hp_hat'
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(360) : *** WARNING: unknown Sound archetype '0x0'
E:\FL\Scratch\Source\Client\space\StarSys.cpp(716) : *** WARNING: Voice message 2213849798 is invalid for voice 3073825485
E:\FL\Scratch\Source\Client\space\StarSys.cpp(716) : *** WARNING: Voice message 2351700488 is invalid for voice 3073825485
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(360) : *** WARNING: unknown Sound archetype '0x0'
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(360) : *** WARNING: unknown Sound archetype '0x0'
E:\FL\Scratch\Source\Common\CEqObj.cpp(463) : *** WARNING: alloc_equip: Archetype[0x9792cd08 not supported/equippable!
E:\FL\Scratch\Source\Common\CEqObj.cpp(463) : *** WARNING: alloc_equip: Archetype[0xa6dd74ca not supported/equippable!
E:\FL\Scratch\Source\Common\CEqObj.cpp(463) : *** WARNING: alloc_equip: Archetype[0xbba74b8e not supported/equippable!

Maybe i'm wrong, who knows.
________________________________

I Like to Shoot, bomb, and I don't Care how many of them...

Edited by - js on 05-07-2003 23:41:21

Post Sat Jul 05, 2003 11:03 pm

yeah same problem at atka research station in sigma 17

Post Mon Jul 07, 2003 3:36 pm

I added the research with the 1.1 patch installed and it caused a ton of problems and forced me to change the values concerning cargo space, i realised the 1.1 patch simply doesnt like stuff being changed too much and as im changing a lot of stuff (i call it mod making lol) this meant i had to abandon the 1.1 patch.

If you are using the 1.1 patch and the game is crashing then thats why.
I suggest the following fix.

1) remove the 1.1 patch.
2) read the docs next time

Anyway, im going to have to check these.
These are V6 features people are only just reporting so excuse me if here, i need to check my notes.

Giskard

Edited by - giskard on 07-07-2003 16:38:00

Edited by - giskard on 07-07-2003 16:39:58

Post Mon Jul 07, 2003 3:38 pm

good idea, considering i was able to haul 18,000 of them the last time i tried, netting me $ 208,000,000

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