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bug with massive addon 1.1 when space jump from sicilia to N

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Post Fri Jul 04, 2003 10:45 am

bug with massive addon 1.1 when space jump from sicilia to N

Hi,
All is in the topic...
I can go from New-York system to Sicilia system but when I want to return to New-York in order to meet Juni at Manhattan, I return to Windows just after the Space jump.

Do you have an idea why ? Thanks !

Post Fri Jul 04, 2003 11:38 am

what is the massive addon 1.1?

Post Fri Jul 04, 2003 12:06 pm

Post Fri Jul 04, 2003 12:24 pm

Have you used FLMM 1.2? It says that FLMM 1.1 can cause problems.
I had similar problems with (big) mods. Now I use FLMM 1.2 it seems go fine.
Maybe you should sent the guy who made it an email.

Post Fri Jul 04, 2003 12:35 pm

I've used FLMM 1.2...
The pb is that I am really stuck ! I've explored all the systems linked with sicilia (lowlands, indus, versal, magma...) and impossible to find another place where I could make a Space jump in order to go back to the Original systems.

Another question :
Is there anything interesting in the Sol system ? I've explored all the system but didn't find anything :-(

Thanks !
@+

Post Fri Jul 04, 2003 2:38 pm

I've made several tests and it's not due to the space jump (sorry...).
The game return to windows if I reach the level 3 and I'm in the New-York system (when Juni contact me for the mission).
But the pb is the same with the Nostory mod or the OpenSP 1.1.
For information I'v already change the audio codecs (Frauhofer).

In the normal game (whithout mods) there is no pb !

Don't know why...

@+

Post Sun Jul 13, 2003 8:41 pm

ive got a similar pb with the mod: i simply cant find some jump gates or holes. they dont show up on my maps and i dont find em where they should be... or anywhere else for that matter :p
should i have a 'next generation patch or something else installed ?
right now im usin flmm1.2 with only the speed600 ,data1.1 and massive addon mods.
suggestions could be cool :p

Post Mon Jul 14, 2003 1:19 pm

Hi,

Please, don't mess Freelancer Massive Addon with The Next Generation or Rebalance. Though simmilar in size, they are different. FMA is now version 1.1, it is not dedicated for SP story nor MP. Have some known bugs. FMA is the least invasive, it is an "addon", it adds new systems and ships in them but doesn't change the FL in any other aspect. TNG adds new stuff in original systems and doesn't change existing stuff, Rebalance changes everything that could be changed . The last two can work in MP.

For me the jump from Sicilia to NY works in and out, I can jump back to NY with no problem. Just find place where you entered the Sicilia from NY.

I'm preparing FMA 1.2, thanks for all reports you send here or to me.
Tygrys

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