"Scratch that, I figured out how to protect my work in the future. Since I cannot trust some mod makers to keep their dirty little hands off the bits I want to keep Im going make HU so incompitable with any other mod that simply taking bits of it will make other mods crash out all the time.
Skilled mod makers will probably sus it out but they are the ones that put time and effort into their work so thats not so bad. No more 5 minute cut and paste mods for the rest of them."
That's my plan too
Every item I make has a custom nickname that's easy to spot, also with all of the cross-file dependencies they'll almost be forced to copy all of the files in which case it will be *very* easy to spot. I've also been having fun with stupid little things, like running lights, and if they miss that file it'll crash endlessly for them, if they use it, it'll be easy to spot unless they take the time to go through line by line and change it.
I won't mind mod authors using it for ideas or using it like a tutorial, but I'm definately making it difficult for the "cut & pasters" After all, it's my project and I don't want to see it burried in some hideous compilation that destroys the original idea behind all the changes I made, nor do I want to see some n00b come along and post it as his own "materpiece" after changing the readme.txt and adding some lame "uber" ship to manhattan.
Now I just have to figure out what to do if/when I get around to making some custom ship models.