Alright, to create a new commodity you ll need the BINI uncompressor, which you can get
here. For this tut Ill create a new platinum commodity. Extract the following files by dragging them onto the BINI icon and renaming them from "
file .ini.txt" to just "
file .ini", deleting the old files:
DATA/EQUIPMENT/select_equip.ini
DATA/EQUIPMENT/goods.ini
DATA/EQUIPMENT/market_commodities.ini
1. Open select_equip.ini and add the following block of text at the bottom:
[Commodity
nickname = commodity_platinum
ids_name = 261610
ids_info = 65898
units_per_container = 20
pod_appearance = cargopod_grey
loot_appearance = lootcrate_grey
decay_per_second = 0
volume = 1
hit_pts = 250
2. Now open goods.ini and paste the following text at the bottom:
[Good
nickname = commodity_platinum
msg_id_prefix = gcs_gen_commodity_gold
equipment = commodity_platinum
category = commodity
price = 425 ;<---------- Change to whatever you want
combinable = true ;<----------- Stackable
good_sell_price = 2.040000 <---- Multiplier of original price
bad_buy_price = 2.040000 <---- Multiplier of original price
bad_sell_price = 0.840000 <---- Multiplier of original price
good_buy_price = 0.840000 <---- Multiplier of original price
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db
item_icon = Equipment\models\commodities\nn_icons\COMMOD_metals.3db
jump_dist = 7
3. Now youve created the new commodity, you need to specify where it will be sold. Open market_commodities.ini and search for the base where you want it to be sold, for this example Ive used Planet Manhattan (li01_01_base)
Under the block of text for the base add the following line:
MarketGood = commodity_platinum, 0, -1, 150, 500, 0, 1.250000
Youre done!
Note: If it doesnt work make sure youve appended all closing brackets, e.g. add a closing square bracket onto "[good "
Edited by - Accushot on 19-06-2003 18:16:31