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Incompatibilities between MODs

The general place to discuss MOD''ing Freelancer!

Post Mon Jun 16, 2003 4:54 pm

Incompatibilities between MODs

I have made a simple mod to add the Cobra MkIII from elite to FL.

However when i tried to install it with FLMM it says that it is incompatible with FLRebalance 1.4. I tried to remedy this by sticking all the ids_names and ids_infos in the nameresources.dll which i know Rebalance doesnt use, but this didnt make any difference.

I assume it is because i am trying to append .ini's that Rebalance completely replaces. However when making/testing the mod i was using rebalance and it happily accepted the appendages (?). Is there a way to get around this?

Post Mon Jun 16, 2003 9:57 pm

How are you scripting it in FLMM? Is it set to append or what?

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Post Tue Jun 17, 2003 12:18 am

Yeah, i'm scripting it and every bit is append or sectionappend.

Im thinking its probably because Rebalance replaces the .ini's i'm trying to append that trouble is arising. Its not a big deal anyway, i'm running them both and thats the main thing

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