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Ship Editing

The general place to discuss MOD''ing Freelancer!

Post Sun Jun 15, 2003 11:06 pm

Ship Editing

I didn't read all the forum, but i want to know if there is a soft to edit ships, i downloaded ships on internet, but i only want to edt speed (normal et cruise), weapon class, things of that sort ...

Post Mon Jun 16, 2003 1:30 am

The thing you want to edit are in the .ini files. For weapons classes and speed its shiparch.ini. I think cruise speed is in constants.ini. You will need BiniQDU for decompressing th .ini's. There are tutorials for .ini editing kicking round somewhere - they should point you in the direction of the bit you need to edit.

You will also need to find out the nickname of the ships you want to change, there is a list of them somewhere in the editing forum.

Post Mon Jun 16, 2003 10:38 am

Thanks for your help, But i don't find which value to modify for speed and afterburner.
where it is !

Edited by - chico008 on 16-06-2003 12:30:37

Post Mon Jun 16, 2003 3:17 pm

The code for editing your speed is located in the engine_equip.ini file. In the script for the ship you are editing, locate the engine package the ship uses - see "addon = ge_bf_engine_01" below:

[Good
nickname = awing_package
category = ship
hull = awing
addon = co_elite_power01, internal, 1
addon = ge_s_scanner_01
addon = ge_s_tractor_01
addon = ge_bf_engine_01
addon = ge_bf_engine_01
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = SlowSmallYellow, HpRunningLight01, 1
addon = SlowSmallYellow, HpRunningLight02, 1

Locate the engine in engine_equip.ini file and adjust the "max_force" line (max force / linear drag = engine speed) Keep in mind if your ship has two engines it will go twice as fast as (max force / linear drag).

Editing the afterburner (I assumme you mean thruster) has nothing to do with ships. You have to edit the thruster you want in the ST_equip.ini file. Edit the max force line (see below)

max_force = 72000

Speed of the thruster = max_force/600. In this example the thruster will provide 120m/s on top of your engine speed.

There are tutorials for editing engines and thrusters throughout the forums if you need clarification.

"Evil will always triumph over good because good is dumb"

Post Mon Jun 16, 2003 5:50 pm

ok i tried to do with the B-wing, it goes to 320 M/s, it's too fast, i want it to go near 90 M/s
i tell how i think
I see in the equip.ini and goods.ini to see which engines are use.
max force = 48000
linear drag=599
speed=80
Bwing have 4 engines, s speed become 320, but i want it to go near 90
So, in the shiparch.ini, a tried to put 3.500000 instead of 1 for Linear drag to the bwing, but it still doesn't work.
What have i forget !

Edited by - chico008 on 16-06-2003 19:54:12

Post Mon Jun 16, 2003 11:40 pm

Its best not to change the linear drag. If you want to go 90m/s then reduce the max_force to 13,500. (13500/600 = 22.5 and 22.5*4 = 90).

"Evil will always triumph over good because good is dumb"

Post Tue Jun 17, 2003 9:25 am

Ok, but hips which use the same engine will go to 22.5 m/s now !!!

Post Tue Jun 17, 2003 11:12 am

If you are really worried about other ships getting slowed down then just set up a new engine in goods.ini.

[Good
nickname = yourship_package
category = ship
hull = yourship_hull
addon = yourship_engine_01, internal, 1
addon = br_fighter_power01, internal, 1
addon = ge_s_scanner_01, internal, 1

Change the addon=yourship_engine bit to a new engine name. Then open engine_equip and copy and paste the original ywing engine giving it a new name. Then you can tweak away to your hearts content without affecting anyone else. If only it would work on my car...

Post Thu Jun 19, 2003 11:07 am

I tried what you said, but it doesn't work,
I don't know why !, i put e new engine, put it to the bwing, but ships which used the original engine now still goes to 22 m/s ! (and i don't forget to put the original values for modified engines)

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