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Max Polygons in FL Ships???
The general place to discuss MOD''ing Freelancer!
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ok another broken search engine question LOL
most people stick to arond the 2000 mark (maybe even as high as 3000) but if you have a fast rig i have seen 11000 polygon ships (3 in multiplayer) with little or no lag
but on a large server this could posibbly have an adverse effect.
American Scientists spent millions developing the perfect writing utensil; It writes in Zero-gravity, upside down, under water, in space... The Russians used a Pencil.
most people stick to arond the 2000 mark (maybe even as high as 3000) but if you have a fast rig i have seen 11000 polygon ships (3 in multiplayer) with little or no lag
but on a large server this could posibbly have an adverse effect.
American Scientists spent millions developing the perfect writing utensil; It writes in Zero-gravity, upside down, under water, in space... The Russians used a Pencil.
Ok thanks so it won't be a problem with 4000 Polygons as biggest Ship.
http://www.thematrix-relaoded.de/
http://www.thematrix-relaoded.de/
Not in the Way they exist.
You have to add some HardPoints in your 3D Modelling Program.
But for using them you would need an importer.
http://www.thematrix-relaoded.de/
You have to add some HardPoints in your 3D Modelling Program.
But for using them you would need an importer.
http://www.thematrix-relaoded.de/
I think they have different ones.
But i also don't know if there is a program for Importing MOdels.
I would like to have but can't find one.
http://www.thematrix-relaoded.de/
But i also don't know if there is a program for Importing MOdels.
I would like to have but can't find one.
http://www.thematrix-relaoded.de/
9 posts
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