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Ship names

The general place to discuss MOD''ing Freelancer!

Post Wed May 21, 2003 11:41 pm

Ship names

I thought I'd start a new thread for this as it doesn't really relate to my other thread I'd brought it up in.

Can anyone tell me why the ship name in the multiplayer character list (shown when connecting to a server) when using one of my homebrew ships is either blank or contains the text for shiparch.ini's "ids_info1" (the xml that contains a textual description of the ship with the long ship name at the top) when the shipped ships display their short name correctly?

I've gone over the ini's for hours and cannot find any reason for this. I must be missing something but what? All the strings and xml blobs display correctly in game. I have all my resources in my own dll and the ref ids are all correct so what gives?

Post Thu May 22, 2003 12:52 am

What ship do you have.... And if FL doesn't crash when you try to play or undock in MP then it doesnt matter that it doesnt show up....

Post Thu May 22, 2003 8:00 am

One of them is based on the Dagger, for this in shiparch.ini I have...

ids_name = 458759 <--- The short name, it works as it appears in the trade menu.
ids_info = 458757 <--- This and below are the xml chunks which all display correctly in the ship info panels.
ids_info1 = 458758
ids_info2 = 66608 <--- Didn't replace this one as it's a standard template.
ids_info3 = 458759

So there must be some other place that needs the id for a short ship name but I have not so far found it.

Post Mon May 26, 2003 11:46 am

... and Billy-no-Mates was his name-o.

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