Balistic Weps
I'm not realy capable of doing this kinda stuff, but I have ideas.
Rotary gun: Bombarder gun (visible on ship), tizonea del cid sound and graphics (ie no visible 'rounds' when firing, since ballisitics don't exactly glow with energy) and a refire rate of 14.33, projectile speed: 800
Blaster: Stealthblade gun, tizonea del cid graphics and sound, refire rate of 2.00, projectile speed: 800, they'd still use up energy because some kind of reaction would have to get the round out of the barrel.
Now I'm just posting ideas, my guess is they wont fly, but some comments would be coo.
General Fang
Equipment Dealer
Mercenary
and pirate
at your service
...
look for me on elite
Edited by - djscratchman on 17-05-2003 19:25:44
Rotary gun: Bombarder gun (visible on ship), tizonea del cid sound and graphics (ie no visible 'rounds' when firing, since ballisitics don't exactly glow with energy) and a refire rate of 14.33, projectile speed: 800
Blaster: Stealthblade gun, tizonea del cid graphics and sound, refire rate of 2.00, projectile speed: 800, they'd still use up energy because some kind of reaction would have to get the round out of the barrel.
Now I'm just posting ideas, my guess is they wont fly, but some comments would be coo.
General Fang
Equipment Dealer
Mercenary
and pirate
at your service
...
look for me on elite
Edited by - djscratchman on 17-05-2003 19:25:44