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A-Wing at Freeport 9? NO!!..YEH!!!

The general place to discuss MOD''ing Freelancer!

Post Sat Jun 07, 2003 8:31 pm

Of course, you didn't
Falcon? Sounds great. As for Imp crafts... I saw some TIEs for FL, and standard FL gun emplacements looked on them at least ridiculous - but Assault Gunboat, Skipray Blastboat, Lambda- and Sentinel-class shuttles will fit very well.

"Don't underestimate power of the Dark Side"

Post Sun Jun 08, 2003 9:52 pm

hello people. I d/l'ed the star wars ship mod from LR and I d/l'ed FLMM 1.1 and installed everything. When I run the star wars ship mod it doesnt seem to be working. The ships are not where they say they will be and so I read the forums and saw some problems with other mods so i deleted my auto save file and tried again with the same results. So I d/l'ed FLMM 1.2b and ran the star wars ship mod again with no other mods running and starteda new game got rid of all my saved games and again no ships. Other mods work like the white star or the default mods that come with the FLMM 1.2b. any ideas what else I could do to get these awsome ships to work??? I want to OWN those bastard aliens with my slave 1

thank you for your time

I'm going to scratch my name inside your every vein -- Brand X Savior

Post Mon Jun 09, 2003 2:10 am

V-WING V-WING!!!!!

http://www.firsttvdrama.com/central/rog ... pg-Picture of v-wing

All wed need then is a clustermissle..............

Dont mistake Santa for Santa Claus
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