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A-Wing at Freeport 9? NO!!..YEH!!!

The general place to discuss MOD''ing Freelancer!

Post Mon May 05, 2003 3:31 pm

eh right, then why i dont see neither slave 1 nor a-wing on planets that mentioned in xml file

Post Mon May 05, 2003 9:56 pm

Over at Free Worlds they combined My Slave1 & A-Wing with the Tie & X-Wing Pack.

They also have the Slave1 & A-Wing Combo Pack I did.
In this pack:
Slave-1
For sale at:
Freeport 9 (Omicron Theta)
Planet Pittsburgh (New York System)

A-Wing
For sale at:
Planet Malta (For those who are way out there!)
California Minor (California System)

Check it out.

Porsche

Please note if you d/l the Slave1 & A-Wing separate FLMOD files they both sold at the same place.

Freeport 9 aka Ew04_01_base
Planet Pittsburgh aka Li01_02_base

This is how they are listed in the XML file.

Post Tue May 06, 2003 1:21 am

I can't buy the slave 1 or xwing at pittsburg.

i haven't checked the other bases, since my saved games are gone, and i don't wanna go across the universe to seee if they are there or not

[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_[_
Yep. I'm obsessed with the Star Wars mod.

Post Tue May 06, 2003 4:02 am

I was editing the market_ships.ini and found that the Slave 1 was not on the pittsburgh list. It was on Freeport nine and li03_##, which I forget. I put it on pittsburgh myself

"I will not fear. Fear is the mind killer. I shall face my fear and let it pass through me. And when it is gone, only I will remain." -Muad'Dib

Post Tue May 06, 2003 5:25 am

These star wars ships looks much better than the original star wars game..


Soon to come (I hope) are B wings, Jedi ships, Interdictor (SSD is to big no?).

Keep em coming..

Juni : Did I ever tell you that people are change by circumstancecs?
Trent : uhh[!..No?..
Juni : Well I did. Babble..babble..bla..bla..bla..
Trent : (Ok...ok.. do I get to sleep with you or not?)

Post Tue May 06, 2003 7:56 am

damn my flmdmanager simply screwed. everything ok now a-wnig and slave 1 indeed sold at pitsburg . Porsche where can i get that a-wing/slave 1 pack? i want these babies both at the same time

Edited by - Sith Lord on 06-05-2003 08:57:52

Post Tue May 06, 2003 9:36 am

Lancer Rector & Free Worlds now have the A-Wing/Slave1 combo pack.

Just to confirm, I started work on the B-Wing.

I hopeto have it outby the end of the week.

Thanks
Porsche

Post Wed May 07, 2003 10:57 pm

Porshe, 9000 polys is waaaay too much. It's not a problem if it's just used in SP, but if more than two or three people use it in MP, or someone creates an A-W encounter mod, then the lag could get really bad, especially on lower-end systems. Also, you should check the Free Worlds boards to find out who is doing which ship, so we don't end up with clashes. I happened to be working on the A-W myself when you made yours. I'm still working on it, since right now the model is about 90% done, and it's still under 2200 polys, with no noticeable detail differences from yours.

Post Thu May 08, 2003 5:56 am

Thanks for the heads up.

If your using a Pentium 2 and your using a 56k modem..be very careful using my Very Very Large Poly Count models..this could crash your machine : }

HAHAHA
Porsche

B-Wing just about done.

Post Thu Jun 05, 2003 5:39 am

anyone wanna give me a feedback on how all of porshe's ships handle....i cant wait to fly em..

Post Thu Jun 05, 2003 2:47 pm

Kenshin - They all fly like Light Fighters, even the Corvette. Fun, once you get used to it, but not very realistic. I now use Porsche's ships almost exclusively, unless I'm going back to play the Story again.

"Evil will always triumph over good because good is dumb"

Post Thu Jun 05, 2003 10:43 pm

Looks nice, but I still don't understand something... A-Wing with cargo hold of this size and with a turret? Why? Did I miss some part of SW knowledge? I don't want to criticise magnificent modding work, I love SW models inn all space-sims, but it seems to me, that your ships are strongly unbalancing FL (and it IS a very easy game). May I suggest something? Can you make a "lithe" version of those ships, for those players who aren't power-hungry?

"Don't underestimate power of the Dark Side"

Post Thu Jun 05, 2003 11:24 pm

The quickest solution to that problem is not to arm the weapon..

ex dont wont a turret, dont arm a turret..dont want 6 guns only arm 2.

All my mods are designed around SP.so you have complete control..

So if you want the power arm it all, if you dont pleae try and contain yourself.

But I know something...you cant resist it..go ahead and arm that turret and extra guns..I wont tell..wink wink..

HEHE
Porsche

Post Fri Jun 06, 2003 9:35 pm

That was cruel, Porsche My favourite Imperial doctrine says: use all the power you can get and blast your enemies into oblivion. Temptations of power are hard to resist indeed. But I like to belive that I'm hardcore SW fan and vision of "Allmighty A-Wing" is unbearable for me... Hmm... Allmighty TIE/Defender (or any other Imperial craft ) would be quite another story BTW: do you consider making some Imp models? Those in the "TIE-Pack" were... well... not impressive.

"Don't underestimate power of the Dark Side"

Post Sat Jun 07, 2003 5:09 am

Didnt mean to sound cruel.. : }

Ill look into some Imperial craft and see what I can do...

Currently working on a high detail Falcon..

Porsche

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