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MP mod makers: lets talk.

The general place to discuss MOD''ing Freelancer!

Post Fri May 02, 2003 12:27 pm

I have to agree with ceylon I have only come across this problem with a small mistake in spelling a left out space any small error will do it.

Post Fri May 02, 2003 4:27 pm

Thanks Keith.

I'll have to watch out for that in the future. The odd thing is the mods 100% stable in Single player. Not tested it recently in multiplayer. Considering its the same game, i find it very odd that their is a difference.

Giskard

Post Fri May 02, 2003 6:30 pm

People THINK offcourse mods work in SP since MP needs or the server and the client to be equal and SP is the client and the server in a figure of speech and so they are equal if they are not in MP the server crashes but SP its the same and no other player can join your SP game

Post Sat May 03, 2003 12:50 am

Masta... Huh?

Giskard,

It's a difficult thing. I think there are some default SP settings that are not present or are different in MP. Perhaps there is something disabled in SP that is enabled in MP and that is causing the problem. I really don't know.

The best thing to do is to add your mod piece by piece, play for a couple of hours each time and see where instability develops. It takes a while, but it helps you narrow down where the twitchy code is.


Ceylon

Post Sat May 03, 2003 12:58 am

Post Sat May 03, 2003 12:59 am

feel free to take a look id really like some help

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