FLMM issues and MOD issues in general
ok, so i went out and got the kusari gunship mod and the large train mod, whacked em into FLMM, and found out they conflicted with each other. THis begs me to ask the following questions:
1) firstly how do i edit the two mods so that they dont conflict with each other. both mods have the ships available on manhatten, so will changing the planet you buy them from stop any conflictions? i will edit them myself if someone tells me how, as i have zero knowedge of modding ini files and what-not, so if someone can show me, bear in mind that im an ultimate newbie, so unless you explain it as if were explaining it to child, i wont get it :-p
2) with regards to FLMM, is mod confliction always going to be a problem with modding? becuase if so, i think we need to show people like me with no modding skills whatsoever how to sort out these conflictions....
thanks in advance for any help
ta
-Nomega-
1) firstly how do i edit the two mods so that they dont conflict with each other. both mods have the ships available on manhatten, so will changing the planet you buy them from stop any conflictions? i will edit them myself if someone tells me how, as i have zero knowedge of modding ini files and what-not, so if someone can show me, bear in mind that im an ultimate newbie, so unless you explain it as if were explaining it to child, i wont get it :-p
2) with regards to FLMM, is mod confliction always going to be a problem with modding? becuase if so, i think we need to show people like me with no modding skills whatsoever how to sort out these conflictions....
thanks in advance for any help
ta
-Nomega-