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Star Trek Mod

The general place to discuss MOD''ing Freelancer!

Post Thu Apr 24, 2003 11:52 pm

Star Trek Mod

Probably some of you have already heard about it, I'm going to start a Star Trek mod for FL. Because of my ST Armada modding past I still have many good meshes on my hdd and so one morning the idea of a Star Trek TC was born. So I talked to my old modding team and got some of them to help me. But as this will be a really huge mod (with probably many original sunsystems) and cos I'm really busy atm, we will need a lot of help to get this one finished. No matter if you're a coder, texturer, gui artist , map editor, modeler or even just have good ideas. We need you !!!

More about this project will be available here: http://www.genomteam.info or if it's down: http://lancerplanet.com/genomteam/

Post Sun Apr 27, 2003 12:08 pm

In-vasion In-vasion In-vasion. :p

I'm sorry we keep missing each other in ICQ. There is no reason to be worried about taking ships from invasion if you aren't worried about taking them from Armada. It is pretty much the same thing. They are all owned by Viacom, so... Six of one, half a dozen of the other, right?

Post Sun Apr 27, 2003 7:42 pm

id be willing to help. i can code and make systems.

e-mail: [email protected]
msn: [email protected]
ICQ: 168916563

Post Mon Apr 28, 2003 4:46 pm

I have really helpfull knowledge that will allow your team to create photon torpedoes using already existing game materials...Give me a hollah if you wanna talk...

Post Mon May 26, 2003 5:18 am

Let me know if there is an update to this. I am really looking foward to the Star Trek mod beeing created.

Thanks
Youngdiver

Post Mon May 26, 2003 8:17 am

nice to meet some people from the a2 community =) I can do ... basic, basic modeling... lol i created two ships for a2, but i still cant figure out how to use the texture thing.

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