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**MOD KIT** Freelancer EXTRA: Every single ship in Freelance

The general place to discuss MOD''ing Freelancer!

Post Thu Apr 10, 2003 6:22 pm

**MOD KIT** Freelancer EXTRA: Every single ship in Freelance

I'm making a mod with every single ship in freelancer for sale, upgradeable engines, power plants, scanners and tractors.

It still VERY EARLY AND NOT FULLY TESTED.

To use it, you have to know .ini files (for now...). I made a test system with a copy of Manhattan in it, called mod01_01. Look in market_ships.ini, there are lots of lines for you to remove the ';' that disables them. Remember, 3 ships per base maximum. All ships are at LO LO prices and fully loaded, for them to be easy to try out.

Highlights:

27 new ships!
Starblazer
Juni's defender
Blood Dragon
Mining ship - nothing else like it!
Liners! (no, they are NOT both using the same model!)
Kusari capital ships - Destroyer particularly
Transports, Trains and CSVs, oh my!

read the readme.txt for details
best used with FLMM
you NEED the "Ghost docking ring" mod to use the capital ships! (comes with FLMM)

you can download it at THIS PAGE

I am looking for any CONSTRUCTIVE feedback. Please don't repeat what's in the Known Issues of the readme.


i prplx

Edited by - prplx on 10-04-2003 19:24:54

Edited by - prplx on 10-04-2003 20:51:25

Post Thu Apr 10, 2003 7:20 pm

Don't ever use ships that are not sopposed to be flown by players in MP. From what a few server admins have told me, doing so can crash the server.

Post Thu Apr 10, 2003 7:26 pm

Ummm, i know.

Trying to use this mod in MP is a BIG NO NO!

1- It's not finished
2- It will crash Freelancer, and probably the server too.

You would need to have client and server running the same mod, like Reynen's mod


i prplx

Post Thu Apr 10, 2003 7:39 pm

sounds cool, i would like to see the prison ship flyable, that thing looks biiggg

Post Thu Apr 10, 2003 8:04 pm

Try the Kusari battleship. THAT's big.

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