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***UPDATED and TEXTURED Kusari Wyvren: Beta 0.3***

The general place to discuss MOD''ing Freelancer!

Post Wed Apr 09, 2003 2:11 pm

Post Thu Apr 10, 2003 1:37 am

I would add some more lumps and mechanical doodads to the fuselage. Where are the weapon hardpoints going to be?

Post Thu Apr 10, 2003 1:54 am

The fuselage will look much more detailed once it's skinned(provided that I can finally get some good textures), but I am looking for usefull ways to add stuff to the fuselage.

About the weapon hardpoints... I guess they aren't very visable... There are 4 hard points, 2 on the edges of the wings, and one on top of each wing where the wing forms a V. I am planning on putting a mine and a CM launcher as well.


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Roger Roger, We have clearance Clarance, what's our vector Victor?

Post Thu Apr 10, 2003 2:16 am

Nice ... elegant yet deadly, like a viper poised to strike

Post Thu Apr 10, 2003 2:46 am

The Kusari could really use a better fighter than the dragon, by the time you finally reach Kusari most have atleast a Barracuda or better IMHO, which totally nerfs getting those exotic fighters.
I think your model is very nice, but I would like to make a suggestion however based on my observations.

Now on the tail of your ship, I noticed 3 engine port holes
1 main one in the middle producing a large flame, 1 to the left & 1 to the right which would produce to small jets I imagine. Now some one suggested modeling a nozzle on the main thruster, which I think is a must... but what if instead you modelled 4 smaller "nozzles" grouped together in a diamond pattern & attached it to the rear. Maybe its just my imagination, but I think it would look cool, plus you could some interesting things in cruise & afterburn. ah whatever looks good anyways, keep it up ! I look forward to your design.

Post Thu Apr 10, 2003 4:32 am

Thanks for the responses guys! Keep them comming!

Oh yeah, if anyone can convert the kusari fighter textures to a jpeg, please let me know! thx.


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Roger Roger, We have clearance Clarance, what's our vector Victor?

Post Thu Apr 10, 2003 11:47 pm

Wow! The Fourms are really slow! Took me about 15 minutes to get here, and I'm on cable!!! Or maybe its just my isp or something that's having trouble... Oh well, back to why I'm posting...

I have now successfully textured my Wyvren (no more laughing at bright and happy clown colors. lol), and thought I'd show them to you. Wasn't able to use the original kusari textures, but I found some that don't look to bad. Anyways, without furher adeu, The textured Wyvren!!!!

http://holeinhead.bravepages.com/wyvren3.jpg
http://holeinhead.bravepages.com/wyvren4.jpg

As always, comments and suggestions are very much appreciated, so please post! Thanks!

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Roger Roger, We have clearance Clarance, what's our vector Victor?

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