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Will Convert Mods to Scripts for FLMM

The general place to discuss MOD''ing Freelancer!

Post Mon Apr 21, 2003 7:40 pm

I don't have to make a script for that mod, it's easy enough to do yourself.

Extract the flrebalancemod folder (from the .zip file) to your Freelancer Mod Manager mods folder (by default it's in C:\Freelancer Mod Manager\mods).

Once you do that open the flrebalancemod folder. Go to Edit->Select All, then Edit->Cut.

Now go to File->New->Folder. Name the folder data . Open the folder, go to Edit->Paste (all the files you Cut should be moved here). Now you just have to open up FLMM and activate flrebalancemod :
Edited by - Khaos on 21-04-2003 20:40:04

Post Mon Apr 21, 2003 9:39 pm

what about some of the trent mods

Post Tue Apr 22, 2003 3:21 am

Wow! That's easy! I thought there'd be more to it than that! Thanks for the short tutorial on FLMM. I can do that with several mods then.

Is there any trick to making previously incompatible mods work together or do I still have to crawl into each mod and do it manually?

* Many receive advice, but only the wise profit by it *

Post Tue Apr 22, 2003 3:24 pm

FLMM marks mods as incompatible if they modify the same file(s). If you know for sure that 2 mods *should* work together, you can double-click on the mods names and they will both activate (tiny bug in FLMM ). It's completely un-supported, so do that at your own risk

Post Sat May 10, 2003 11:32 pm

-edit- Doh! Walked away from my computer for too long. Didn't see that Porsche had said he made a combo with the a/b wings and Slave 1. Sorry -/edit-

It would be great if you could compile the combo pack (A-wing/Slave 1/Tie pack/X-wing) and the B-wing mod. ^_^

signature.exe

I am awesomer than you.

Space Propultion made easy

Edited by - Hadrian on 11-05-2003 00:40:17

Post Sun May 11, 2003 12:44 am

The babylon ship mod Please it is easy for some people but I cant do it

"MasterChief out".....("Keyes is such a pain in the a$$"

Post Sat May 31, 2003 4:59 pm

plz could u make a liberty cruiser work wilt mod manager there is a tutorial but i dont understand what to do with all of the ini files plz make it i despratly want the liberty cruiser

Post Sun Jun 01, 2003 5:14 am

^agreed, your help is GREATLY appreciated, i cant get any of my own editted .ini's to work

Post Sat Jun 07, 2003 9:24 pm

well i downloaded a liberty cruiser that some1 else had made and if it worked i couldnt find where i have to buy it. khaos can !!!U!!!
plz make a liberty cruiser mod work with flmm plz
if u do i would be very grateful

Post Sat Jun 07, 2003 10:51 pm

I have a script i changed around with, tested, and thats ready to go, except i don't know how to zip it up? Suggestions? PLEASE TELL ME!!!!

~Perfect Heath~

Post Sat Jun 14, 2003 7:45 am

all u have to do is right click on the folder go on send to then click on comppresed[zippedfolder and ur ready to go

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