Kusari Gunboat Mod
EDIT: For some reason the host I put this file on puts another .zip extension at the end of the file name. When trying to save be sure to set "Save as Type" to "All Files" and then delete .zip from the end.
Finished. IG, I seemed to have found a little problem with FLMM when I was making that script. When my script was trying to do a sectionappend on market_ships.ini to the:
[BaseGood
base = Li01_01_base
section I kept getting an error message. The log said it could not find the section. This couldn't be because I had copied and pasted the section directly from the file. Trying to see if it was just me I activated the Realistic Battleship (regular and cheap) and Original Battleship. They all reported the same error about not finding the section. Activating the Liberty Battleship w/ Mooring fixed worked, simply because it was written to do an append to market_misc instead of a sectionappend.
I overcame this error by using copyfile instead, but I think you should look into whatever is causing this. It has to be the program because the location/file name along with the section are all
correctly typed but FLMM says it can't find it.
Edited by - Khaos on 06-04-2003 04:35:44