Thu Apr 03, 2003 4:30 am by Khaos
Adding guns is easy, just add this to the fighter's entry in shiparch.ini:
hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpCloak01, HpTorpedo01
I added the HpCloak01 and HpTorpedo01 hardpoints as weapon hardpoints because I didn't want to fly around in a fighter that only had 3 hardpoints :\ Oh, and the Nomad fighter does have afterburners, just add this line:
hp_type = hp_thruster, HpThruster01
Got it? Good. Now, if you want to know how to do anything else just ask and I shall tell.