Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

pricing of modded ships?????

The general place to discuss MOD''ing Freelancer!

Post Mon Mar 31, 2003 10:09 am

pricing of modded ships?????

Im trying to add a ship and i cant figure out how the pricing works. I atempted to set the ship hull price at 50,000,000 but in the ship vendor the price displayed as 10,023,999. Is there any way to get the price higher than this, is this the max price. Can someone tell me how the pricing works in general? Thanx

Post Mon Mar 31, 2003 7:09 pm

i had the same exact problem, but my max price was somewhere around 9,990,000 i think maybe that's the max price (whatever that # was) and the only way to make it more expensive is to increase the price of the components in the ship_package. mine wasn't above the max price because for my ship you had to buy all of the expensive components seperatly in the shop instead of having them included with the ship.

in the land of the blind the one eyed man is king and the two eyed man is neglected, tormented and opressed.

Post Mon Mar 31, 2003 7:29 pm

I've never messed with it much but I remember downloading a mod that supposedly sold a battleship for 30 million but was only in the 9m region. Makes sense in a way since the most expensive ship in the game is only 700k

Post Wed Apr 02, 2003 10:41 pm

OK I have managed to figure a few things out. i found that there is a cap at about 10mil per compenent. what i did to raise the price of my ship to the desired 50mil was i created a new "gun" called price_increase and gave it no atributes and then added as many of those as i needed to get to the desired price. here is the code that i added to create the guns

in weapon_equip.ini
[Gun
nickname = price_increase
ids_name = 999999
ids_info = 999899

in weapon_good.ini
[Good
nickname = price_increase
equipment = price_increase
category = equipment
price = 10000000
combinable = false
ids_name = 999999
ids_info = 999899

and then i just added them to the goods package as addons and it increased the price of my ship by 10mil for each one i added on to the ship.

Return to Freelancer General Editing Forum