**** TUTORIAL **** BIG! BOOM! WOW! Get the explosion / effe
Ever wanted to change the explosion for the weapon you want?
Shaking your head in disappointment whne you fire your sunslayer and watch it explode. Not anymore!
Edit that bad boy and give it the explosion it deserves! Here's how.
Uncompress and edit the following Files
Weapon_equip.ini - in data/equipment directory
Effects.ini - data/effects dir.
Effects_explosions.ini - data/effects dir.
Now lets use the sunslayer to improve that.
The ID's fir sunslayer is: 263164
(See this thread fir a list of ID's and such, here)
Open Weapon_equip.ini and search for the IDS.
Once you find it, scroll up a little to the part that say this:
[Explosion
nickname = torpedo01_mark02_explosion
effect = ku_torpedo01_impact
lifetime = 0.000000, 0.000000
process = disappear
strength = 100
radius = 10000
hull_damage = 50000
energy_damage = 0
impulse = 0
Note the following line.
effect = ku_torpedo01_impact
NOW open Effects.ini and do a search for the ku_torpedo01_impact
These are the effects for the missile.
Here is what you will see:
nickname = ku_torpedo01_impact
effect_type = EFT_EXPLOSION_LARGE
snd_effect = asteroid_explosion
vis_effect = gf_explosion_no_battleship_neotokyobig
Change it to this.
nickname = ku_torpedo01_impact
effect_type = EFT_EXPLOSION_LARGE
snd_effect = csx_monster01
vis_effect = gf_explosion_li_battleship_mainexpbig
Wohoo now you can site back and watch you new impressive explosion.
Now you have an explosion worthy of a sunslayer! Easy as that.
Warning!! Do not edit the Effects_types or Effects_explosions or you WILL screw up the game.
**Note** - Effects_explosions.ini is used to find the type of explosion you want. For example.
Try this for any type of mine:
vis_effect = gf_li_capexplosion03moving_rings
It explodes and sends out three white circles that look really cool.
You can change alot using this, but be careful what you change! Only change stuff in the effects.ini.
Edited by - Reynen on 29-03-2003 02:01:51
Shaking your head in disappointment whne you fire your sunslayer and watch it explode. Not anymore!
Edit that bad boy and give it the explosion it deserves! Here's how.
Uncompress and edit the following Files
Weapon_equip.ini - in data/equipment directory
Effects.ini - data/effects dir.
Effects_explosions.ini - data/effects dir.
Now lets use the sunslayer to improve that.
The ID's fir sunslayer is: 263164
(See this thread fir a list of ID's and such, here)
Open Weapon_equip.ini and search for the IDS.
Once you find it, scroll up a little to the part that say this:
[Explosion
nickname = torpedo01_mark02_explosion
effect = ku_torpedo01_impact
lifetime = 0.000000, 0.000000
process = disappear
strength = 100
radius = 10000
hull_damage = 50000
energy_damage = 0
impulse = 0
Note the following line.
effect = ku_torpedo01_impact
NOW open Effects.ini and do a search for the ku_torpedo01_impact
These are the effects for the missile.
Here is what you will see:
nickname = ku_torpedo01_impact
effect_type = EFT_EXPLOSION_LARGE
snd_effect = asteroid_explosion
vis_effect = gf_explosion_no_battleship_neotokyobig
Change it to this.
nickname = ku_torpedo01_impact
effect_type = EFT_EXPLOSION_LARGE
snd_effect = csx_monster01
vis_effect = gf_explosion_li_battleship_mainexpbig
Wohoo now you can site back and watch you new impressive explosion.
Now you have an explosion worthy of a sunslayer! Easy as that.
Warning!! Do not edit the Effects_types or Effects_explosions or you WILL screw up the game.
**Note** - Effects_explosions.ini is used to find the type of explosion you want. For example.
Try this for any type of mine:
vis_effect = gf_li_capexplosion03moving_rings
It explodes and sends out three white circles that look really cool.
You can change alot using this, but be careful what you change! Only change stuff in the effects.ini.
Edited by - Reynen on 29-03-2003 02:01:51