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Modding Servers

The general place to discuss MOD''ing Freelancer!

Post Sat Mar 22, 2003 9:18 am

Modding Servers

Hi there,
I've been trying to find ways to mod a server buthave not succeeded. Can anyone explain to me why? Have been playing around with the game INI's yet can't seem to get anywhere. My questions in order:

Does anyone know how to allow all new players in MP to have altered start money?

How to change ship values as a server ie weapon classes, hull armour and stuff

Thanks for anyone that replies to this.

Post Sat Mar 22, 2003 10:30 am

"Does anyone know how to allow all new players in MP to have altered start money?"

Modify the mpnewcharacter.fl (in the Exe folder) by opening it in notepad (no conversion needed).
You can change start loc, money (level), faction.

"How to change ship values as a server ie weapon classes, hull armour and stuff"

You can't with simple server-side mods. Each player will need the mod.
See the tutorials.



Edited by - Third on 22-03-2003 10:30:41

Post Sat Mar 22, 2003 10:34 am

Thanks for the reply, will attempt, cuz i have a server of about 50+ accnts and wish to spice things up abit for them any suggestions apart from the mods i suggested? Pls leave them here for eveyone thats intersted in modding their servers.

Thanks

Post Sat Mar 22, 2003 10:44 am

Pirate servers have had some success. Start off a weekend with everyone's new toons as pirates (pirate faction, pirate starting base with pirate ships, etc).

You can make FL a team sport by having the NPC shileds regen like player shields (group or die)...tutorial.

Might also want to have a look at this stickie thread.

Edited by - Third on 22-03-2003 10:46:49

Post Sat Mar 22, 2003 11:32 am

Hi, already edited those but not quite clear on editing the factions at the start can anyone give me some help? Thanks

Post Sat Mar 22, 2003 5:18 pm

Post Sun Mar 23, 2003 7:25 am

Look under mpnewchar in the EXE FOLDER

[Player
name = %%NAME%%
;initial_rep = %%FACTION%%
rank = 0

money = %%MONEY%%
;voice = %%VOICE%%
;All must be Trent!
voice = trent_voice

costume = %%BASE_COSTUME%%
com_costume = %%COMM_COSTUME%%

system = %%HOME_SYSTEM%% <--- edit this
base = %%HOME_BASE%% <--- edit this

heres the part u want i think:

house = 0.91, li_n_grp <---this means liberty navy , negative figure = hostile
house = 0.91, li_lsf_grp <--- this figure denotes friendly
house = 0.65, li_p_grp

hope this helps answer what u were looking for

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