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SLedit textures

Working or planning to do some modifications in StarLancer? This is place to give and get help with all modification issues in StarLancer!

Post Tue Jul 27, 2004 10:32 pm

SLedit textures

Hi All.. would someone give me a helping hand with the textures for one of the game meshes in SLedit?... I've got most of what I need nutted out except for, finding and applying the textures from the HOG files.

The plot so far..just in case its an obvious mistake..

After a full install there were three Hog files, CD1 CD2 with the ship mesh and textures? in the resource.hog?
I've found the meshes I need and can extract/load them into Milkshape with no problem, after that I fold.

The only textures I can find are a few ?/err standard type of tga textures and a whole bunch of monochrome Red/Green tga files..Do these need to be combined and applied somehow in Milkshape, or am I just way of target and missing steps in the process? looking in the wrong location? Not driving Milkshape properly?


Thanks for any pointers

Post Thu Jul 29, 2004 4:05 am

problem solved...

Post Sat Jul 31, 2004 4:21 pm

I am back from my 2 week trip.

not much to say...oh yea...

MY PC CRASHED!!!!
so it will take me a bit longer than I planed to make a fighter
but when I do it will be of an atlas (mechwarrior serries)

To kill is to live, the more firepower the better!

Post Wed Aug 11, 2004 4:50 am

try downloading sledit 2.16 it has a teache editor

Stop complianing and start playing

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