FLE headache
secondly. this is not entirely related with the OTHER Freelancer Explorer thread i just read.
thirdly, i forgot.
okay. this is what's goin' on.
i created a series of networked systems. (actually since its still in beta, its only 2 new systems. the main one connects to new york, then back from the system it goes to a secondary one where all the other network holes are. from there, i connected to New Tokyo and one of the top edge worlds, the one that leads to the Unknown system....)
here's my problem.
i can't seem to find the newly created trade lane in new york leading STRAIGHT INTO the jumphole (not literally.. its about 1 or 2k away from the hole), which, when flying outside the lane, i ALSO cannot find.
edit: i can't find the hole i created AND the tradelane leading to it.
neither shows up on the navmap, and since i put it in a hard-to-see-anything zone (the left debri zone, just north of the magellan jump gate), its hard to spot anything there.
and i can't understand how to move my jumphole in FLE either... or how to edit it to make it jump elsewhere.. is it even possible?
i've applied the changes and also activated the mod on FLMM.... FLMM accuses that the mod is activated and working.. but when i fly to where the lane should be... well... u know the rest.
what's wrong?
edit: added the jumphole codes on the next post
~x marks the spot. step and burn!
Edited by - xkaliboor on 7/26/2007 12:07:37 PM
Edited by - xkaliboor on 7/26/2007 9:13:33 PM