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Spinning Planets Mod

This is where you can ask for help and post your knowledge on error messages from using the various tools that describe error messages in MODs such as DataStorm the Freelancer MOD Scanner the server console and FLSpit.

Post Mon Aug 14, 2006 4:24 pm

Spinning Planets Mod

This is an excellent addition to any game, it is rather small, but gives a good "feel" that the universe is alive.

There is one problem, however, that I am kind of stumped on. The planet "Fuji" in Kusari space is spinning so fast that you would think it was a tire on someones car that is trying to escape from the local law.....It is literally going over 100 MPH.

The stats in the .xml itself are not that high as compared to the rest of the planets in the file and I can't figure what is causing the absurdly high spin speed.

<data file="Data\Universe\Systems\ku01\ku01.ini" method="sectionreplace">
<section>[Object nickname = Ku01_Fuji_planet</section>
<dest>spin = 0, 0, 0</dest>
<source>spin = 0, 0.020000, 0.030000</source>


If anyone could tell me what the problem is so I could fix it, then I would greatly appreciate it.

Post Sun Aug 20, 2006 5:16 pm

You have two spin speeds for the planet, only needs one, should be

spin = 0, 0.030000, 0

Edited by - Gibbon on 8/20/2006 6:17:54 PM

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