Server shutting down when trying to load a patrol
Hello!
The today's problem is that my server is shutting down everytime he tries to load a patrol I'm near to.
Here is the systems.ini of the system:
<pre><font size=1 face=Courier>
[SystemInfo
space_color = 0, 0, 0
local_faction = p_gg_grp
[EncounterParameters
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters
nickname = area_defend
filename = missions\encounters\area_defend.ini
[TexturePanels
file = universe\heavens\shapes.ini
[Music
space = music_or_system
danger = music_tau_danger
battle = music_tau_battle
[Dust
spacedust = Dust
[Nebula
file = solar\nebula\OR03_vincra-feld_01.ini
zone = Zone_OR03_vincra-nebel_01
[Ambient
color = 60, 20, 10
[Background
basic_stars = solar\starsphere\starsphere_stars_crow.cmp
complex_stars = solar\starsphere\starsphere_rh03_stars.cmp
nebulae = solar\starsphere\starsphere_or03.cmp
[LightSource
nickname = OR03_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone
nickname = OR03_Sun1_death
pos = 788, 0, 0
shape = SPHERE
size = 7000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_Sun1
ids_name = 459024
pos = 788, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = spektralklasse_m_sonne
atmosphere_range = 9000
burn_color = 255, 255, 255
ids_info = 66162
[Object
nickname = OR03_planet_1
ids_name = 459025
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 788, 0, 9467
archetype = planet_mercury_800
atmosphere_range = 1000
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_1_death
pos = 788, 0, 9467
shape = SPHERE
size = 900
damage = 90000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_planet_2
ids_name = 459026
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 394, 0, -49309
archetype = planet_gasgrncld_5000
atmosphere_range = 6000
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_2_death
pos = 394, 0, -49309
shape = SPHERE
size = 5800
damage = 50000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_planet_3
ids_name = 459029
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 463, 0, -61522
archetype = planet_earthgaia_1500
atmosphere_range = 2000
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_3_death
pos = 463, 0, -61522
shape = SPHERE
size = 1750
damage = 50000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_planet_4
ids_name = 459027
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = -8678, 0, -42208
archetype = planet_crater_800
atmosphere_range = 1000
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_4_death
pos = -8678, 0, -42208
shape = SPHERE
size = 900
damage = 50000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_planet_5
ids_name = 459028
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 9072, 0, -40630
archetype = planet_ice_1000
atmosphere_range = 1200
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_5_death
pos = 9072, 0, -40630
shape = SPHERE
size = 1100
damage = 50000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_to_OR01_hole
ids_name = 458801
pos = -74663, 0, 826
rotate = 0, -88, 0
archetype = triplejumpgate
msg_id_prefix = gcs_refer_system_OR01
jump_effect = triplejumpgate_effect_30
ids_info = 458781
visit = 0
goto = OR01, OR01_to_OR03_hole, gate_tunnel_bretonia
</font></pre>
The today's problem is that my server is shutting down everytime he tries to load a patrol I'm near to.
Here is the systems.ini of the system:
<pre><font size=1 face=Courier>
[SystemInfo
space_color = 0, 0, 0
local_faction = p_gg_grp
[EncounterParameters
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters
nickname = area_defend
filename = missions\encounters\area_defend.ini
[TexturePanels
file = universe\heavens\shapes.ini
[Music
space = music_or_system
danger = music_tau_danger
battle = music_tau_battle
[Dust
spacedust = Dust
[Nebula
file = solar\nebula\OR03_vincra-feld_01.ini
zone = Zone_OR03_vincra-nebel_01
[Ambient
color = 60, 20, 10
[Background
basic_stars = solar\starsphere\starsphere_stars_crow.cmp
complex_stars = solar\starsphere\starsphere_rh03_stars.cmp
nebulae = solar\starsphere\starsphere_or03.cmp
[LightSource
nickname = OR03_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone
nickname = OR03_Sun1_death
pos = 788, 0, 0
shape = SPHERE
size = 7000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_Sun1
ids_name = 459024
pos = 788, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = spektralklasse_m_sonne
atmosphere_range = 9000
burn_color = 255, 255, 255
ids_info = 66162
[Object
nickname = OR03_planet_1
ids_name = 459025
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 788, 0, 9467
archetype = planet_mercury_800
atmosphere_range = 1000
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_1_death
pos = 788, 0, 9467
shape = SPHERE
size = 900
damage = 90000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_planet_2
ids_name = 459026
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 394, 0, -49309
archetype = planet_gasgrncld_5000
atmosphere_range = 6000
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_2_death
pos = 394, 0, -49309
shape = SPHERE
size = 5800
damage = 50000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_planet_3
ids_name = 459029
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 463, 0, -61522
archetype = planet_earthgaia_1500
atmosphere_range = 2000
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_3_death
pos = 463, 0, -61522
shape = SPHERE
size = 1750
damage = 50000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_planet_4
ids_name = 459027
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = -8678, 0, -42208
archetype = planet_crater_800
atmosphere_range = 1000
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_4_death
pos = -8678, 0, -42208
shape = SPHERE
size = 900
damage = 50000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_planet_5
ids_name = 459028
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 9072, 0, -40630
archetype = planet_ice_1000
atmosphere_range = 1200
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = OR03_planet_5_death
pos = 9072, 0, -40630
shape = SPHERE
size = 1100
damage = 50000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = OR03_to_OR01_hole
ids_name = 458801
pos = -74663, 0, 826
rotate = 0, -88, 0
archetype = triplejumpgate
msg_id_prefix = gcs_refer_system_OR01
jump_effect = triplejumpgate_effect_30
ids_info = 458781
visit = 0
goto = OR01, OR01_to_OR03_hole, gate_tunnel_bretonia
</font></pre>