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My Ship Won''t Show Up in Freelancer

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Thu Sep 30, 2004 1:24 pm

My Ship Won''t Show Up in Freelancer

I just recently started construction of a ship for Freelancer. I've finished modeling it, placing the hard points, and followed the tutorial "Drizzt4.0" as a guideline to construct the mod. However, the only thing I left out was the ID tags for the ship, and the Namesresources.dll. Everything else is fine but when I start Freelancer and go to the place where I placed the ship, I don't see it at all. Instead, I see the ship that was there but without a model. Any ideas of what I could be doing wrong? Could it be that Namesresources.dll is required for Freelancer to place the ship in there?

Post Thu Sep 30, 2004 1:56 pm

You did a texture for your ship?

You say the old ship appears instead of the one you did, how exactly? Do you see the whole ship as before, or simply some details or what?

Post Thu Sep 30, 2004 2:00 pm

If you didn't do names for it, you may see the name of the ship you replaced there. Try buying it and launching.
Also, set the ship LOD ranges to 0, 2000. Or if it's for personal use: 0,9999

--------------------------------
Leader of the Republic Mod Team.
"Criminal Organisations don't just spring up overnight. It's a conspiracy" - overheard on a a Liberty comm frequency

Post Fri Oct 01, 2004 5:41 am

No, the old skin doesn't appear. It just appears in the buy browser. The model of the ship, you can't see on the pad, but you can still see it to purchase it. Instead, you see absolutely nothing on the pad except for that little hover thing that holds the ship off the ground. That's it. My ship doesn't even show up in the buy browser or is it shown on the ground.

Post Fri Oct 01, 2004 5:43 am

Whenever I purchase the ship that I do see in the buy manager, the model of the ship still isn't there. Yet, I did buy it. Then whenever I try to launch, crashes back to the desktop.

Post Fri Oct 01, 2004 7:52 am

Hi,
Can't really say exactly what 's wrong without seeing files but here's a few pointers:
Try Shipscripter by Crabtree if you havn't already. It will let u sort out your info card stuff easily and lets u set up a ship quickly and easily. You can always modified the produced script to suit yourself afterwards if necessary.
Doubler check all your file paths are correct and files are in right places.
Make sure the texture displays okay on the ship in something like HardCMP by Louva-Deus & Shsan. also checking your ship addons(equipment) are ok with the hardpoints available.
Scan yor files with FLscan by acushot which will pick up most ini file errors once you've activated your mod before starting freelancer.

Doing the above you have a good chance of finding your problem. The progs are all available through Lancers just use search function.

Post Fri Oct 01, 2004 10:14 am

look at the code of the ship...are you writing code for it? in shiparch there is a line that references to LOD ranges, set it to 0, 999999. it should work much better then ...about the crashing to desktop when you launch...are you modding anything else?

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