GUNDAM-style mod
Proffessional Moddeller needs help assembling mod. (models, textures and materials complete and converted with Fixed and weapon HPs complete. 1 ship, 5 diff weapon models.) Post here if you are good with INI and have done ship mods in the past.
I completed the whole mod myself but any form of ini scripting mixed with my abysmal luck results in a crash on startup. the cmp and mat files are done. but here is my plan:
Gundam's body is the ship itself, head and arms are weapons in themselves so they move to track player cursor. head and shield arms should not have weapons attached to them, only weapon arm should have a powerful (balanced to equal 5-6 normal weapons) weaponI might include legs as either Fixed, or moving HPs or just add as part of the Body cmp.
I have pics of my model and textures but i do not know how to post them. (first time member) so pleas inform me.
I am open to realistic suggestions as well.
the model is INSPIRED by Gundam, not pulled directly (almost, but with some additions) so do not pester me with copywrights, I am well aware of my wrights and responsibilities.
Edited by - Dreighton on 9/26/2005 10:05:51 AM
Edited by - Dreighton on 9/26/2005 10:09:15 AM
I completed the whole mod myself but any form of ini scripting mixed with my abysmal luck results in a crash on startup. the cmp and mat files are done. but here is my plan:
Gundam's body is the ship itself, head and arms are weapons in themselves so they move to track player cursor. head and shield arms should not have weapons attached to them, only weapon arm should have a powerful (balanced to equal 5-6 normal weapons) weaponI might include legs as either Fixed, or moving HPs or just add as part of the Body cmp.
I have pics of my model and textures but i do not know how to post them. (first time member) so pleas inform me.
I am open to realistic suggestions as well.
the model is INSPIRED by Gundam, not pulled directly (almost, but with some additions) so do not pester me with copywrights, I am well aware of my wrights and responsibilities.
Edited by - Dreighton on 9/26/2005 10:05:51 AM
Edited by - Dreighton on 9/26/2005 10:09:15 AM