Got some modding talent?
This mod will be a fairly extensive conversion in the realm of a death match / clan battle mod, we request people that can:
> Create Ships (including modelling, hardpoints etc)
> Model new Bases and Weapon Platforms (including loadouts)
> Texture the aforementioned
> Integrate the aforementioned into Freelancer
> Manipulate factions (empathy etc)
> Edit and balance weaponry
> Design and implement systems
> Create FLMM scripts and packages
> Debug mods
It would be fantastic if people with any of the aforementioned skills has the time to help us create this project!
I myself am currently learning aspects of the above so obviously I will be doing bits and pieces of the work but the help is still needed as there are areas that I lack in, and working on this will serve as a great learning project for me with the guidance of those who know what they are doing.
This mod will be a (almost) total conversion of a MMORPG that was killed off back in 2001 when EA ceased to run its platinum gaming service, that game was Silent Death Online, and was on a basic level very similiar to Freelancer in the respect of starting with a basic ship, earning credits and level so that you could purchase bigger and better ships, weapons, shields and engines.
This will infact be on a lesser scale than Freelancer, so a lot of things are to be stripped out, AI, Systems, Bases, Ships, Weapons, Shields etc.
The mod is currently in its design phase, much of the material has already been pulled off the original, so all that is required is that it be added into freelancer in the appropriate places. The data that needs to be altered to balance within Freelancer is under construction (weapon, shield and engine statistics that will balance the gameplay etc) so once that is complete the mod can be built up.
I will be happy to pass on any information I can from Silent Death, as I have data, sounds, and even the old ship designs to base new ones from.
Additionally, a website is currently being built up, but as of yet will not be live until it is more content rich (only started it today). Hopefully it won't be too long as I am using a content management system (php-nuke platinum) which is making it easier than designing one from scratch.
Also I will be arranging a private mailing group for our team (provided I get one), so that you guys may post code between yourselves easily and painlessly so you can share your ideas with the rest of the team at any time.
We are also in need of a supervisor, I'd love it if that were to be you Chips as I have seen from all your previous posts you definately know a bit about everything to do with modding Freelancer. It would be phenominal to have you onboard to help the team I gather here with cleanup work, finalising the mod and debugging it so we can fix any problems and eventually release it.
If you can't then thats fine mate I'm sure you have other more important projects to be working on, I just thought I'd ask
Or if anyone else can satisfy the role I just mentioned, let me know and I'd still be glad for the help!!
I know that these sort of mods have been done before, but this will be hopefully a different experience, as it won't be the same old Freelancer by the time we've done!
Regards, the Silent Death Reborn crew
(which is me and one other at the moment btw lol)
-pwn4ge-