remaking existing textures
I am making a first attempt to remake existing textures for the next versions of our mod.
What I do is the following:
With utf editor I extract the different tga files
Then with gimp 2 I replace the existing textures (keeping the same names)
Then with UTF i import them back into the mat file (texture)
I am able to see my new texture with hard cmp
example of remake of the mystere:
But when I enter the matfiles in the mod, I get a CTD whenever i try to buy the ship...
Can anyone point me in the right direction ???
What am I doing wrong ???
I am a complete noob at this
Gestoord
Monkey Universe server admin
Info on MONKEY UNIVERSE server
Edited by - gestoord on 11/9/2005 6:05:44 AM
What I do is the following:
With utf editor I extract the different tga files
Then with gimp 2 I replace the existing textures (keeping the same names)
Then with UTF i import them back into the mat file (texture)
I am able to see my new texture with hard cmp
example of remake of the mystere:
But when I enter the matfiles in the mod, I get a CTD whenever i try to buy the ship...
Can anyone point me in the right direction ???
What am I doing wrong ???
I am a complete noob at this
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Gestoord
Monkey Universe server admin
Info on MONKEY UNIVERSE server

Edited by - gestoord on 11/9/2005 6:05:44 AM