actually i think there are two importers for lightwave in milkshape, and three lightwave exporters in milkshape... =p but regarding hardpoints... actually regarding making ships and putting them into freelancer... I still like the oldest and first (and only) tutorial I ever read
the borg sphere tutorial:
http://tfk.marlur.dnsalias.net/tutorial/
simple, easy, short, has everything you "need" to know to put a ship into freelancer from start to finish. (Including the hardpointing your asking bout)
edit:tho I should put a disclaimer out that there are much newer programs and exporters out there to make things faster then this tut has them done, such as the .mat exporter for miklshape which means you don't have to make your own .mat using utf, also there is the hardcmp editor program which will let you add/edit hardpoints to your cmp. But follow the borg sphere tut and you can't go wrong. Then you can go into the shortcuts people use.
Edited by - Black_Lightning on 12/28/2004 10:33:51 AM