NPC ship loadouts. My goal is so that when you encounter an NPC ship, it's got a standard WC/P loadout when you scan it.
BTW-I'll check out that site.
No problem there, when do you need them? Oh one thing, after the war the Confed fleet went through financial cutbacks. Mostly it reflects in weapon loadouts on ships, but in some cases in armor. Still Confed should have the best hardware, Border Worlds used scavenging tactic in BW Confed conflict and have some of the latest confed ships(not all). So confed would have the newst ships(arrows, bearcats, excalibur, hellcats, longbows, thunderbolts), BW new and old ones(Broadsword, Cladius, Stileto, Wraith, Banshee MK2, Avenger, Vindicator, Sabre, Scimitar and so on). Retros talons, they did have some kilrhi stealth ships though, pirates fly Talons & Razors, weaker arrows, stolen Thunderbolt VII's.
Example:
Confed Arrow
Official Bio:
This light, versatile fighter has balanced weaponry and is best suited for short-range combat against light to heavy fighters. It's maneuverability makes it a prime choice for escort, fleet defense, and reconnaissance missions, and an emergency life-support system can sustain a pilot for up to seven hours.
Pilots Evaluation:
I knew I'd love this fighter the minute I laid eyes on her! The maneuverability, the speed, the handling... it reminds me of drag racing with my hover-trans back on Ceylon-07. This fighter eats Darkets and Dralthis for breakfast, and although your shields aren't heavy enought to hang around the six's of Vaktoths or Paktahns, repeated slashing sttacks will frequently leave your craft unscathed and surrounded by an expanding cloud of Kilrathi debris. I've taken on at least five or so craft simultaneously, and hey, I'm still here, right? The guns ain't anything to shout about though, just pea shooters really, although the refire rate would make me think twice if I was flying one of those stealth tissues that Confed calls Strakhas. All in all, a great fighter, good for anythng except prolonged battles against large amounts of capital ships with all them turrets. With these 200cm shields, that Anti-Matter-Gun can ruin your day with one direct hit... gives me the shivers.
Manufacturer
Douglas Aerospace
Length
20
Mass
13
Maximum Velocity
520
Afterburn Velocity
1400
Acceleration
250
Yaw / Pitch / Roll
80dps / 90dps / 90dps
Fore / Aft Shields
200cm / 200cm
Fore / Aft Armor
80cm / 80cm
Right / Left Armor
60cm / 60cm
Fore / Aft Armor
80cm / 80cm
Weapons
4 Dart [ 2x2
2 Ion Cannon/Reaper Cannon
2 Laser Cannon
4 Pilum [ 2x2
Countermeasures
24
Special Capabilities
Autoslide
BW/Pirate Arrow
Official Bio:
The latest model Arrow possesses the same maneuverability and speed as previous versions, but has a downgraded missile armament due to its availability on the outside market. Less expensive than the previous Arrow, the new version has begun to equip militia and insystem units as well as bolstering private defence forces.
Pilots Evaluation:
Man, when they said that the missile armament was being downgraded, they weren't kidding. Probably the first time BuWeaps got the evaluation right on. Even though the maneuverability and speed are still there, the removal of one-half of the warheads on this craft make surviving in it a heck of alot harder. Keep in mind that the ships that you have to take this bird up against have improved considerably since the First Kilrathi War. They ain't the paper thin Darkets, or the lumbering Dralthi, they're more like the nimble, but well-armed Banshee or equivalent craft. All of a sudden, the Arrow got a lot less fun to fly, and lot more dangerous and daring. Not exactly the kind of craft you want to put rookie pilots in for their first tours of duty, unless, that is, you like bringing up cadets from the farm constantly and sending out lots of death certificates.
Manufacturer
Douglas Aerospace
Length
20
Mass
13
Maximum Velocity
520
Afterburn Velocity
1400
Acceleration
1000
Yaw / Pitch / Roll
80dps / 90dps / 90dps
Fore / Aft Shields
200cm / 200cm
Fore / Aft Armor
80cm / 80cm
Right / Left Armor
60cm / 60cm
Fore / Aft Armor
80cm / 80cm
Weapons
2 Dart [ 1x2
2 Ion Cannon
2 Javelin [ 1x2
2 Laser
Countermeasures
16
Special Capabilities
Autoslide, Cloak (Some variants)
This is only arrow, some ships went through the same prosses. Btw privateer 1 ship load out might be a bit out dated, and most of the gunns were upgraded ion gun to reper cannon, lasers to lasers Mk6 and so on. Besides BW had few guns of its own Leech gun, Scater Gun and Storm Fire.
Btw is the BL Dragon
allredy in game or will it be in future version?
Edited by - GreyViper on 1/27/2004 11:22:32 PM