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Details missing from the FL game

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Sun Mar 16, 2003 8:45 pm


Lev, So Starlancer had the bodies in eh huh? Hmmmmm. I never played the Starlancer game was it any good?


Yes, it has bodies, easy to overlook because they are rather small. And yes, Starlancer is great. One of my all time favourites.


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"Sorry for offending your delicate sensibilities. Perhaps my next film will be about a talking dog who braves the harsh realities of the world in a heart warming attempt to find his rightful owners, who mistakenly thought he was dead. That way you could watch it and get a fuzzy feeling inside and when it was over you could all go f*ck yourselves." - Troy Duffy, director of The Boondock Saints

Post Sun Mar 16, 2003 10:24 pm

Umm... yeah, Moderators? Paradox? Why have you got 0 posts?

Hellalive rules!

Post Sun Mar 16, 2003 10:42 pm

Assassin, Maybe I didn't pay my Taxes yet and now I'm being punished or something. LOL!


"Paradox"

Post Tue Mar 18, 2003 11:49 am

Actually, thing in space will NOT get nasty freeze burn.

Space, while reputedly cold, is not actually truly "cold", so to speak. Space is a vacuum, and lacks any real sense of temperature or heat, in and of itself. Objects which are unheated in space will slowly cool, but this is not a rapid process like being exposed to liquid nitrogen, for these reasons:

For an object to cool, it must transfer the heat away from itself. On Earth, this can occur via radiative or conductive/convective processes. The latter is much more effective: The heat is tranferred into the surrounding medium, such as water, or air. With a fluid medium such as air, the heat is transferred to the air, which then rises, and is replaced by cooler air. The process repeats, and the object cools. In short, this group of processes involves heat being transferred through physical contact with a cooler substance.

In a radiative process, the object cools through the emission of radiation. All objects constantly undergo this process, emitting infrared, and, in the case of extremely hot objects, even visible radiation. This process, however, is slow.

In space, due to the lack of a contacting medium, as space is a vacuum, an object can cool only via radiation. As I stated above, this process is slow. As a result, an object in space will actually cool very slowly. Vacuum is actually a very good insulator, which is precisely why the inner walls of Thermos bottles are evacuated.

Post Tue Mar 18, 2003 2:46 pm

Burn 'em, slice 'em, dice 'em, freeze 'em! I don't care how or what I just would like to see them after I put a few bolts in their tails. Yeah it's all visual and to me that's kewl.

I never saw the graphics of Starlancer or Tachyon but everyone says they were pretty good and did have such effects. But I've waited this long for this game and I want to see dead people! LOL!



"Paradox"

Post Fri Jun 13, 2003 5:44 am

*eagerly awaiting to be able to pull off a bounty hunters arm and beat a corsair to death with it....

Nil Mortifi Sine Lucre

Post Fri Jun 13, 2003 6:45 am

I would replay this game all the way from the beginning again if I got to see just one bounty hunter head after 10,000 kills, 2.5 billion credits, i dont care, i would do it, just for that one limb

Post Sat Jun 14, 2003 1:40 am

i think one missing problem is when you destroy a ship and have to tracter beam in the pilot the pilot wouldnt just do nothing wouldnt he blow up like a baloon and explode or something!!!!

Post Sat Jun 14, 2003 2:33 am

Paradox_3713, you are a genious! Something esle cool but very hard to make. Holes can be ripped in the hulls of capitol ships and bodies, equipment, etc. would float out, the overall ship health would be hurt, the ship would lose combat effectiveness, then the venting would stop due to bulkheads sealing! Also, who gives about ULTRA-realism, just SUPER-realism. How about this: there is no sound in open space, and thats a fact. Come off it, people!

The Monkeys are coming. Beware!

Post Sun Jun 15, 2003 5:03 am

Norfleet, have you seen Event Horizon which Code A27a mentioned? Since your description of the cooling of things in space is quite clear I would like to know which is the proper effect in the movie and which is the mistake.

1. When the crew first arrive on the Event Horizon and walking through the corridor, there is a bottle of water floating in zero G and it is swishing as it rotates. Wouldn't the water be frozen in absolute zero?

2. If that isn't the case, then would the floating body on the bridge be a complete popsicle?

One of those two things is completely a mistake and I think it is the water.

Spectre

Post Sun Jun 15, 2003 5:59 am

to Spectre-Man:

Norfleet wrote that post back in March.. Not sure if you will ever get a reply from him.

I'm not sure I agree with his post in any case... You CAN freeze pretty quick in space, depending on where you are and the amount of protection you got. If you are exposed to vacuum without protection, forget about it. The gases and water vaporizing from exposed flesh will carry away heat rapidly in addition to the radiative component of cooling.

Then there is the matter of where you are... If you are near a star, you will be warmed by the star's radiation, which is why the astronauts working in Earth orbit during shuttle missions (repairing Hubble for example) need coolant lines in their spacesuits to prevent overheating when the sun is shining on them. But on the dark side of Earth orbit, things get COLD very rapidly.

Post Sun Jun 15, 2003 7:12 am

I have to pay attention to dates more. Thanks for the info, now I don't know what is right. I can see it either way. I think it's sad a space traveller like myself doesn't know this elementary knowledge or how absolute zero works.

Spectre

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