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ADDITIONS, MODS, PATCHES FOR FREELANCER (from russian fans)!

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Wed Mar 12, 2003 2:59 pm

ADDITIONS, MODS, PATCHES FOR FREELANCER (from russian fans)!

I understand english well, but I speak very bad. Ups!

Dear friends!

Lets talk about potentially Great game - FREELANCER.

My acquaintance with spacesims began in 80s - with Spektrum Elite and on she... ended! Only, Elite caused the feeling - litle bit more - and - "new real world" - on the screen of the computer.
15(!) years passed...and here it is, finally, the game, in which all that was in Elite marketed - endless planets, and burning sun, and pirates, and trade, classes, spaceships and etc. And what music and voices!!!

But here is one trouble. "New real world" has not approached. Why? Elite - ok - short resources, graphics, money. And WHAT PROBLEMS now!?

I have examined all forums - many people likes FREELANCER, but only for a little time. What interest, having 38 level and the best ship to travel in space!? Why?
The Majority discontented (in Russia rating of the play 6.5 from 10). Interactivity? Where it is!???

Carefully, having examined information (dear corporation Microsoft), I have realized - we have single (nearly console) variant of future online-game with active, constantly changing world. Microsoft will go the correct way - they rolling base version and then having made sure in wealths (potention?) of the game - release the extended variant (such as X-tension, remember?). So, do not hurries with estimation...

The Problem of a gamer now - tell the developers WHAT WILL MAKE THE GAME EPIC ! So, I read many opinions (on russian fan forums) and adding them - I offer You - list of the changes and additions, which will allow FREELANCER to leave on really new (and fantastic interesting) level!

If the following information is interesting for you - please tell it to developers! Who knows, maybe we help! And maybe we are near the birth of the masterpiece.

Additions, which possibly go as PATCHES (for single version!!!):

1. docking manually (as in old, good Elite) - not all planets can afford the splendid high-tech modules of the link-up, ye?

2. docking for money (or refer to point 1). Business, my dear pilots, business

3. The Button "SOS" -possible where the button - "hail". (They ask me about help - shall we help?)

4. The Priority System:
A) They attack you and suddenly...going away (more important deal)
They attack you. You link with them (with walkie-talkies) - "hey - lets make love not war" (or something else). Ok!!! Or not ok!!!....

5. Missions in space (not only in bars...)
A) Somebody gives you mission in space (task depends on Your status, level)
Accidentally

6. Interactive change the prices on goods
A) when you bring many goods to the planet
in a case of politic changes (the upheavals, restrictions of the import - "see news!"

7. Possibility to make a team (not only you). I have money and I want to have a team of rangers, ok?

8. Possibility to buy any ship in the game (super battleship)

9. Possibility to destroy any building in game (station, big spaceships etc) It depends on your weapon. OK?

10. In bar:
A) In independence from status some people can offer the cooperation (money solve many problems even with enemy, yes?)
Agent-provocateurs give you the missions (i.e. send you (to the trap)...to death!)

11. Cockpit:
A) Not - "head in space" (where the equipment is?)
Take away laser flashes, overlaying half of the screen!!!

12. Balance of power - strange, when in one space system - all ships - ate move and bad shoot, but in other - monsters-murderers

***
Additions to the second version of the game (FREELANCER2):

1. Different docking modules, depending on the wealth of the planet (now - all dockings SAME (Microsoft monopoly)
2. Possibility to sit to the planet - directly - without any dockings (îîîîî .......well!)
3. Possibility to use Sun Power(for instance, as in Elite - to change your batteries)
4. Possibility to be the member of clan (police or hacker etc)
A) different Ranks (captain, general or mini hacker, super hacker etc)
Their own bases, channels of information

5. Possibility to capture big ship (we get into ship and....its yours my friend)
6. Possibility to destroy(or no!!!!) planet!!!( with weapons of mass destruction)
7. Possibility to escape (with escape pod)
8. Possibility to create your own economic system, control trade ways
9. Possibility to build your base in deep space ..
10. Possibility to take power in all galaxy (AAAA!!!) Im - the KING!
11. Possibility to make something from equipment i have in my baggage(hold) (for instance, weapon, ship?)

***
I think - this changes and additions are not a problem for Microsoft and modern computers. So............ - we have a chance.

Respectfully yours

Post Wed Mar 12, 2003 3:40 pm

@ VOlodya VO

First off, welcome to the community.

A lot of the points you've mentioned have been discussed here on the forums. I'm not sure if any of those points have been sent to Microsoft/DA though. One thing I do have to comment on - you mentioned the docking rings on the planets.

Some of the planets are gas giants or they're simply too inhospitable for human life to exist. (the one featured in the main screen for example) As the modding community progresses you could probably expect to see new planets, stations, and even new systems. Only time will tell though.

Post Wed Mar 12, 2003 5:22 pm

I actually think volodya is on to something about that interactivity if he could create that mod I would certainly Download it.

:minor point:
in FL those gates are for docking right, well I read somewhere that those gates
create some sort of crystalyzed (sorry for the spelling if wrong) carrier wave that let's your ship fly in to the planets atmosphere unharmed.

Lord Darth Locutus-

--Embodiment of the Sith--

If all you have to fear is fear itself, then be very afraid of me

Post Wed Mar 12, 2003 11:04 pm

To the russian fan : привет и добро пожаловать к нам!

-----
I saved mankind and all I got was this stupid medal?!

Bazil, M. P.
Webmaster and founder of Roughnecks -Freelancer Division
"If you would care to follow me... " -- DEATH of the Discworld

Post Thu Mar 13, 2003 2:16 am

oOOoo. n' lemme add.

- turrets on ships controlled by otha players
- battleships dockable (ooo.. n' charge em)
- purschase of space stations (hire a construction platform n' move it where you want it) (battleship required before purchase)
- different typed of space station (refinery:refine ore, sell it for more / shipyard:get types of resources to make ships - buy trade ins fo dirt cheap)
- more weapons only found on mods
- wider range of ships
- apartments/home planet storage (save those coo new guns you can't use yet)
- home planet garage (with storage fee?)
- scattered pieces (of tha best ship in tha game) around tha universe. find them all (if your a crazed explorer) n' you get tha ship (with cost of construction)

ey!@ it's DA, they got this far. freelancer has an insanely strong base. let's take advantage of that... n' i think DA should too.. or atleast tell us HOW n'stuff.

RaK

Post Thu Mar 13, 2003 1:21 pm

I think thats hit the spot everything listed in there (i cant think of anything else) is what i would love to see in mutliplayer for freelancer


it nears a "perfect" game

------------------
You just washed up here or something?

Post Thu Mar 13, 2003 5:33 pm

In my country, we pronounce "Freelancer 2" "Eve Online". It seems to have that "grandeur" that most people are looking for.

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