ADDITIONS, MODS, PATCHES FOR FREELANCER (from russian fans)!
I understand english well, but I speak very bad. Ups!
Dear friends!
Lets talk about potentially Great game - FREELANCER.
My acquaintance with spacesims began in 80s - with Spektrum Elite and on she... ended! Only, Elite caused the feeling - litle bit more - and - "new real world" - on the screen of the computer.
15(!) years passed...and here it is, finally, the game, in which all that was in Elite marketed - endless planets, and burning sun, and pirates, and trade, classes, spaceships and etc. And what music and voices!!!
But here is one trouble. "New real world" has not approached. Why? Elite - ok - short resources, graphics, money. And WHAT PROBLEMS now!?
I have examined all forums - many people likes FREELANCER, but only for a little time. What interest, having 38 level and the best ship to travel in space!? Why?
The Majority discontented (in Russia rating of the play 6.5 from 10). Interactivity? Where it is!???
Carefully, having examined information (dear corporation Microsoft), I have realized - we have single (nearly console) variant of future online-game with active, constantly changing world. Microsoft will go the correct way - they rolling base version and then having made sure in wealths (potention?) of the game - release the extended variant (such as X-tension, remember?). So, do not hurries with estimation...
The Problem of a gamer now - tell the developers WHAT WILL MAKE THE GAME EPIC ! So, I read many opinions (on russian fan forums) and adding them - I offer You - list of the changes and additions, which will allow FREELANCER to leave on really new (and fantastic interesting) level!
If the following information is interesting for you - please tell it to developers! Who knows, maybe we help! And maybe we are near the birth of the masterpiece.
Additions, which possibly go as PATCHES (for single version!!!):
1. docking manually (as in old, good Elite) - not all planets can afford the splendid high-tech modules of the link-up, ye?
2. docking for money (or refer to point 1). Business, my dear pilots, business
3. The Button "SOS" -possible where the button - "hail". (They ask me about help - shall we help?)
4. The Priority System:
A) They attack you and suddenly...going away (more important deal)
They attack you. You link with them (with walkie-talkies) - "hey - lets make love not war" (or something else). Ok!!! Or not ok!!!....
5. Missions in space (not only in bars...)
A) Somebody gives you mission in space (task depends on Your status, level)
Accidentally
6. Interactive change the prices on goods
A) when you bring many goods to the planet
in a case of politic changes (the upheavals, restrictions of the import - "see news!"
7. Possibility to make a team (not only you). I have money and I want to have a team of rangers, ok?
8. Possibility to buy any ship in the game (super battleship)
9. Possibility to destroy any building in game (station, big spaceships etc) It depends on your weapon. OK?
10. In bar:
A) In independence from status some people can offer the cooperation (money solve many problems even with enemy, yes?)
Agent-provocateurs give you the missions (i.e. send you (to the trap)...to death!)
11. Cockpit:
A) Not - "head in space" (where the equipment is?)
Take away laser flashes, overlaying half of the screen!!!
12. Balance of power - strange, when in one space system - all ships - ate move and bad shoot, but in other - monsters-murderers
***
Additions to the second version of the game (FREELANCER2):
1. Different docking modules, depending on the wealth of the planet (now - all dockings SAME (Microsoft monopoly)
2. Possibility to sit to the planet - directly - without any dockings (îîîîî .......well!)
3. Possibility to use Sun Power(for instance, as in Elite - to change your batteries)
4. Possibility to be the member of clan (police or hacker etc)
A) different Ranks (captain, general or mini hacker, super hacker etc)
Their own bases, channels of information
5. Possibility to capture big ship (we get into ship and....its yours my friend)
6. Possibility to destroy(or no!!!!) planet!!!( with weapons of mass destruction)
7. Possibility to escape (with escape pod)
8. Possibility to create your own economic system, control trade ways
9. Possibility to build your base in deep space ..
10. Possibility to take power in all galaxy (AAAA!!!) Im - the KING!
11. Possibility to make something from equipment i have in my baggage(hold) (for instance, weapon, ship?)
***
I think - this changes and additions are not a problem for Microsoft and modern computers. So............ - we have a chance.
Respectfully yours
Dear friends!
Lets talk about potentially Great game - FREELANCER.
My acquaintance with spacesims began in 80s - with Spektrum Elite and on she... ended! Only, Elite caused the feeling - litle bit more - and - "new real world" - on the screen of the computer.
15(!) years passed...and here it is, finally, the game, in which all that was in Elite marketed - endless planets, and burning sun, and pirates, and trade, classes, spaceships and etc. And what music and voices!!!
But here is one trouble. "New real world" has not approached. Why? Elite - ok - short resources, graphics, money. And WHAT PROBLEMS now!?
I have examined all forums - many people likes FREELANCER, but only for a little time. What interest, having 38 level and the best ship to travel in space!? Why?
The Majority discontented (in Russia rating of the play 6.5 from 10). Interactivity? Where it is!???
Carefully, having examined information (dear corporation Microsoft), I have realized - we have single (nearly console) variant of future online-game with active, constantly changing world. Microsoft will go the correct way - they rolling base version and then having made sure in wealths (potention?) of the game - release the extended variant (such as X-tension, remember?). So, do not hurries with estimation...
The Problem of a gamer now - tell the developers WHAT WILL MAKE THE GAME EPIC ! So, I read many opinions (on russian fan forums) and adding them - I offer You - list of the changes and additions, which will allow FREELANCER to leave on really new (and fantastic interesting) level!
If the following information is interesting for you - please tell it to developers! Who knows, maybe we help! And maybe we are near the birth of the masterpiece.
Additions, which possibly go as PATCHES (for single version!!!):
1. docking manually (as in old, good Elite) - not all planets can afford the splendid high-tech modules of the link-up, ye?
2. docking for money (or refer to point 1). Business, my dear pilots, business
3. The Button "SOS" -possible where the button - "hail". (They ask me about help - shall we help?)
4. The Priority System:
A) They attack you and suddenly...going away (more important deal)
They attack you. You link with them (with walkie-talkies) - "hey - lets make love not war" (or something else). Ok!!! Or not ok!!!....
5. Missions in space (not only in bars...)
A) Somebody gives you mission in space (task depends on Your status, level)
Accidentally
6. Interactive change the prices on goods
A) when you bring many goods to the planet
in a case of politic changes (the upheavals, restrictions of the import - "see news!"
7. Possibility to make a team (not only you). I have money and I want to have a team of rangers, ok?
8. Possibility to buy any ship in the game (super battleship)
9. Possibility to destroy any building in game (station, big spaceships etc) It depends on your weapon. OK?
10. In bar:
A) In independence from status some people can offer the cooperation (money solve many problems even with enemy, yes?)
Agent-provocateurs give you the missions (i.e. send you (to the trap)...to death!)
11. Cockpit:
A) Not - "head in space" (where the equipment is?)
Take away laser flashes, overlaying half of the screen!!!
12. Balance of power - strange, when in one space system - all ships - ate move and bad shoot, but in other - monsters-murderers
***
Additions to the second version of the game (FREELANCER2):
1. Different docking modules, depending on the wealth of the planet (now - all dockings SAME (Microsoft monopoly)
2. Possibility to sit to the planet - directly - without any dockings (îîîîî .......well!)
3. Possibility to use Sun Power(for instance, as in Elite - to change your batteries)
4. Possibility to be the member of clan (police or hacker etc)
A) different Ranks (captain, general or mini hacker, super hacker etc)
Their own bases, channels of information
5. Possibility to capture big ship (we get into ship and....its yours my friend)
6. Possibility to destroy(or no!!!!) planet!!!( with weapons of mass destruction)
7. Possibility to escape (with escape pod)
8. Possibility to create your own economic system, control trade ways
9. Possibility to build your base in deep space ..
10. Possibility to take power in all galaxy (AAAA!!!) Im - the KING!
11. Possibility to make something from equipment i have in my baggage(hold) (for instance, weapon, ship?)
***
I think - this changes and additions are not a problem for Microsoft and modern computers. So............ - we have a chance.
Respectfully yours