Freelancer - A success
- The flight model
- True 3D space ( i mean u can go around planets, and there multiple space features) ...Have u even been able to get into the ice rings of a planet? Have u ever been in an ice nebula? In this game you never know whats behind that jump gate
- Even the level up system is indeed very different from most rpg.
- An excellent storyline
- A great multiplayer experience
I realize that Freelancer success is also due to the lack of competition in the market right now. Right now, we really dont have a modern game to compare with. But indeed this game has made some excellent progress to the rpg space sims.
* Im an Elite fan. That game brought many inovations that even games today dont support. Thought I know the good things in Elite, I must also say that Elite also lakes many of the features of Freelancer. Did u have a space chat as good as freelancer? Did u have gas clouds, asteroid fields, jump disruptions? Major space fights?