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Ugly Ugly ships but a great game none the less

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Mon Apr 21, 2003 12:22 pm


Guys theses are called ships!!


Those are from Marcross, a Japanese anime series. I think they look horrible and extremely cartoon like if you ask me. I like the series though.

Anyway, I agree with someone who earlier pointed out that ships need not follow a standard "sleek aerodynamic" design to look nice. Each ship has its unique look and feel to it. I love the ships in FL precisely because some of them are very different from other conventional space ship designs. I dislike Anubis because it looks extremely familiar....kind of dull for me.

That said, my favourite ship is Humpback. Anyone like Humpback too? Don't you find the metallic and mechanical feel of the ship cool? Its just conveys the "strength and age" kind of feel. For the same reason, I like Valkerie too.

Post Mon Apr 21, 2003 4:42 pm

Ny $0.02 on the ships of FL:

Yes, it's a good thing to have different houses have distinct features on their ships, but I think some of it is overdone/misdirected.

For example, what's with the little batwings on every Kusari ship? Just because they have little batwings they are supposed to look Japanese or something? I would have preferred something else a bit more ornate yet much less flimsy-looking... Like the decorative steel crests one sees on samurai battle armor from the Meiji Era.

The FL developers were obviously paying tribute to early sci-fi works like Jules Verne with the Bretonian ships-- You can tell they are straight out of "20000 Leagues Under the Sea" with those bulbous, marine-life-like designs. ("right out of Star Wars?!?" Puhlese!) Light fighters look like crayfish or lobsters and the transport looks like a Guppy. Still, it's a bit contrived if one asks me... If one looks at things British, they might look bulbous but at the same time aesthetically streamlined-- Like a Bentley. A London Taxicab. The trains that run in the London Tube. Or HMS Invincible. Or a Spitfire. Or a DeHavilland Comet. The Bretonian ships got the bulbous part but forgot the aesthetic streamlining part.

The Rheinland ships. Same problem with the Kusari ships with the little batwings-- Just because the Rheinland ships have a yo-yo on its back is supposed to make it look German?!? I submit there are other ways to make something look more "German" than just adding a yo-yo to every ship.

I AM glad for one thing though... Most of the ships in this game do NOT look like something out of Star Wars.

Post Mon Apr 21, 2003 4:58 pm

pepole just shut up, take the univers as it is, it aint your imagination but the one of DA crew , and if you dont like it why did you bought the game? if you even did.

Man you must be nuts, really nuts, you are reading my signiture[!

Post Mon Apr 21, 2003 5:35 pm

Both of you, cut it out. No need to get rude. That's an order!

Post Mon Apr 21, 2003 6:14 pm


pepole just shut up, take the univers as it is, it aint your imagination but the one of DA crew , and if you dont like it why did you bought the game? if you even did.


WRONG. Game developers have to appeal to their audience's sense of imagination, not just satisfy their own. That's what makes a game good. If developers took your kind of attitude, there would be hardly any good games out there.

Those who spent the money to purchase the game and played through it are more than entitled to voice any criticisms. If you don't like this simple concept known as "free speech," tough s***.

to Fear Factor: Sorry man, I'm a freelancer. I don't take orders. Seriously though, rudeness begets rudeness, I always say.

Post Mon Apr 21, 2003 10:57 pm

i must say im pleased with they way they look coz otherwise the game wouldnt work on my 500mhz bag of POO!!

Kill The Weak. Hurdle The Dead

Post Tue Apr 22, 2003 3:43 pm

Is it me or do the Bretotnian ships look very very fish like... take the crusader... go into turret view... look straight down... I'ts an overweight goldfish!

I love em... and i don't care about the survivability or weapons loadout, for sheer originality the crusader rocks, total weirdness... i love it.

My only real query is why don't they include MORE war sequences? i would have LOVE to have flown through the middle of a Bretonian/Rheinland dustup, battleships on either side, my Anubis drawing fire from both sides as i try and slip through the pickets...
Why make so many gorgeous large ships, (rheinland capital ships just look SO hard!) and then NOT use them in a big ass kick off war sequence... sort of Babylon 5 shadow war style, huge fleets kicking the bells out of each other... would have been marvellous.

Post Wed Apr 23, 2003 8:00 am

This is so silly, I registered just to answer this.

Moff, you made a huge list of things you wanted. No SP? Ok, fine, here:

www.earthandbeyond.com

Go on, go. Pay for a game that was designed to be a MP game. Freelancer had one of the best plots I've seen in a while, I'm happy with it.

As for the ship designs, could you imagine that some people find the ships to be fine? The designs make perfect sense:

Liberty ships look like birds, then even had feather-like armor. American Bald Eagle anyone?
Bretonia - worst out of all of them IMO, but I have to have a least favorite.
Kusari - look like fish, and the Dragon is one of the best looking ships IMO. The Japanese live on an island, and fish are a part of their culture.
Rhienland - Very mechanical and industrial, just like the amazing German industry during the 20th century.
Dagger line - sleek interceptors, good for pirating because of the agility.
Eagle line - Heavy fighter, but looks like a bomber IMO.

Yes, maybe these aren't the best ships you may have seen, but they certainly aren't the worst.

Post Wed Apr 23, 2003 8:23 am

what I think is the problem is that the ships size/construction/so on
dont reflect the actually in-game chara-something-or-other (heh forgot how that is spelled)
Yes there is a slight difference in the way ships handle, and then theres only the cargo/hardpoints/armor.

Someone commented that they(some ships) FEEL sleek or what ever to fly in.
But I think it was a mistake not to differ alot more between ships.
Speed, hardpoints(like TWO thruster points, more drain+more power)
NO SHIP IS VIABLE AGAINST A PLAYER CONTROLLED EAGLE/TITAN/SABRE
(unless in such a ship your self)

I think it ruins something in the multiplayer that, there are 3 ships with a VERY
limited equipment combo....

it is FUN to play your in one of the nations navy... with their ship (and a "slightly" modifided setup)
and protect the borders.... after getting shot down +20 times, the titan/sabre/eagle people usually ask me if it isnt annoying to get shot down by them all the time...
Well sure, but it beats hanging out in my own top ships with top eq and have no challenges what so ever....
"MIGHT" even get lucky one of these days in my liberty defender =)

"Keep it icy, man .. I dont want to end up a corpse before my time, because YOU were daydreaming[!"

Post Thu Apr 24, 2003 12:13 am

*loves the freelancer craft to death*

Those ships have attitude...

A corpse is a corpse of course of course, unless that corpse can talk of course, and then of course that talking corpse is the famous Mr. Dead.

Post Thu Apr 24, 2003 1:51 am

I like the ship designs.. I'm just wondering where the Bretonians got the Aquatic design.. Liberty makes sense though. Notice the styling in the Manhattan Commodity dealer. Eagles. Apparently they have morphed American symbolism with a strange gothic style. Bretonia has the painted glass, also sort of gothic.. The Rheinland and Kusari have styles that fit their cultures perfectly. Rheinland has a sort of Post-Post Industrial Revolution feel to them, and the Kusari feels like you never left Japan.

This applies to the ships as well. The Japanese have those fins looking almost like the sails on old Junks. But.. Weren't the Junks Chinese only craft?

Post Thu Apr 24, 2003 3:46 am

The Bretonian ships I think are influenced by early sci-fi. Here's another sci-fi creation that looks like a fish:

And the Manhattan Commodity Dealer's eagle's heads are from here:



It's not some strange morph-- It's Art Deco. A New Yorker will be able to tell you that's the Chrysler Building on 42nd and Lex.

The Bretonian stuff with the gargoyle heads-- That's definitely Gothic (which is actually more French in origin but en vogue in Victorian England if I remember right).

Post Thu Apr 24, 2003 4:24 am

I stand corrected. lol. I've never seen that styling before, as the only 'style' I see here is 1970s mobile homes, besides the normal houses that are built now..

Post Thu Apr 24, 2003 10:45 am

i think freelancer ships are good and unique.. i like macross and im willing to do anything to get the series.. so god please help me..

I Don't want To end up in corpse early because YOU were daydreaming.. any bad faction pilot

Post Thu Apr 24, 2003 12:03 pm

What he said. Freelancer as it is today, is superb, but if the next version had all the things in this list it would be truly awesome.... It doesnt seem to me to be overtly asking for the impossible either, considering that the game has pulled of some groundbreaking innovations.

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