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First person v third person
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Just wondering how everyone's playing this. I just discovered first person last night after many hours in third person (behind your ship) mode. I prefer first person in these games because if feels more immersive, but the third person view seems to give more situational awareness. Thoughts?
I prefer the 1st person most of the time. But it's still fun to switch back to 3rd once in while to see my ship in action.
I think they're both equally immersive, however. When I first started playing the demo (in 3rd person) my wife actually laughed at me because I was ducking and moving my head with my ship.
I don't do this very often anymore (for fear of being laughed at), but I didn't find it any easier to control my head bobbing when I switched to 1st person.
I think they're both equally immersive, however. When I first started playing the demo (in 3rd person) my wife actually laughed at me because I was ducking and moving my head with my ship.
I don't do this very often anymore (for fear of being laughed at), but I didn't find it any easier to control my head bobbing when I switched to 1st person.
IMO, the 1st person mode is too insane for freighters. They usually have about 5 forward mounted guns, and that just washes your whole view with light when you fire. You basically just have to watch if the enemy comes out from under that huge stream of color, then redirect and keep firing. And when you get into turret view, you hop outside of your ship again, so it seems kind of useless. But for light fighters I've used it a couple of times.
I am using 1st person exclusively. I might do better in third, but I enjoy the immersion of 1st. That said I've just started experimenting with a freighter in turret mode, which is 3rd person. Talk about a feeling of power! Multiple turrets slewing to the target and hosing them down! It may not be as realistic but it is fun! Can't wait to get the full game and be able to really rock and roll!
I'm using 3rd person view. I like it because when I'm getting hit I can see which direction it's coming from. Also the lighting effects from some of the more powerful weapons and when your shields block stuff are really cool to watch. I played Starlancer mostly in 1st person because it was easier to aim, but I liked 3rd person because it was cool to see your ship in action. In FL aiming is totally different than in any other game I've played, and you can be equally accurate in either view.
Let's get those missiles ready to destroy the universe!!
Let's get those missiles ready to destroy the universe!!
i found the ingame hit-indicator(those red semi-circles) a good enough way to tell the direction of incoming fire although the view is still pretty restricted. What I don't like are the muzzle flashes getting in the cockpit's view. For guns like the drail, the flashes are just too irritating.
I still use the cockpit's view though. It's cool to see other ship and admire the details unclose. It's easiler to aim as well, being so used to fps.
Edited by - ChaseDR on 28-02-2003 17:58:02
I still use the cockpit's view though. It's cool to see other ship and admire the details unclose. It's easiler to aim as well, being so used to fps.
Edited by - ChaseDR on 28-02-2003 17:58:02
Got to be 1st person for me 2
Playing games like this 3rd person, just isn't right but I do agree that if u're exclusivly trading then it does offer a small advantage.
With me 2 its a psycological thing, I can't play any game from a 3rd person perspective, hence I'm really bad at stuff like Jedi Knight 2 and Max Pain, oh well.
Victims aren't we all
Playing games like this 3rd person, just isn't right but I do agree that if u're exclusivly trading then it does offer a small advantage.
With me 2 its a psycological thing, I can't play any game from a 3rd person perspective, hence I'm really bad at stuff like Jedi Knight 2 and Max Pain, oh well.
Victims aren't we all
24 posts
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