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My thoughts on the demo
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7 posts
• Page 1 of 1
I will send the following message to Digital Anvil for sure.
Good decision on creating a demo that lets ppl test the feel of freelancer. Many ppl thought the game could suck . And the demo really helps to take any doubts out. Next time you guys ask yourselfs if we should or not develop a game like this just slap your face and keep working.
You guys can make lots lots of money with this game and sequels IF you treat this merchandise currently. Remember DO NOT sit back just because trully right now there isnt much competition in this genre. For sure other companys know this genre has potential and will come. There is much that can be done to make this game and sequels much better.
Right now your game brings lots of things that the community as asked for a long time. But there are many things still left out. Specially in the Multiplayer department...Make future add-ons or even future games, better for community driven markets and Corporations. Remember Allegiance? It may have failed but the game had lots of good things. Like multiple people driving one space ship and it was fun . Make it a competitive universe. Let ppl trully get into planets. Do not be afraid of this. It may be hard but the community would love this stuff in. And if possible use smooth transitions between space "areas" . To make it feel like a trully "one" universe.
I would like to point one thing. People wouldnt mind to pay to play a game like this on a server with lets say 300 ppl online. Specially if u had the above features.
Good decision on creating a demo that lets ppl test the feel of freelancer. Many ppl thought the game could suck . And the demo really helps to take any doubts out. Next time you guys ask yourselfs if we should or not develop a game like this just slap your face and keep working.
You guys can make lots lots of money with this game and sequels IF you treat this merchandise currently. Remember DO NOT sit back just because trully right now there isnt much competition in this genre. For sure other companys know this genre has potential and will come. There is much that can be done to make this game and sequels much better.
Right now your game brings lots of things that the community as asked for a long time. But there are many things still left out. Specially in the Multiplayer department...Make future add-ons or even future games, better for community driven markets and Corporations. Remember Allegiance? It may have failed but the game had lots of good things. Like multiple people driving one space ship and it was fun . Make it a competitive universe. Let ppl trully get into planets. Do not be afraid of this. It may be hard but the community would love this stuff in. And if possible use smooth transitions between space "areas" . To make it feel like a trully "one" universe.
I would like to point one thing. People wouldnt mind to pay to play a game like this on a server with lets say 300 ppl online. Specially if u had the above features.
I have a couple of things to say -
1st - Great demo, smoothe gameplay, stunning graphics, a really nice job.
2nd - Its very much the way Earth and Beyond should have been as opposed to the nasty, slow, irritating game it turned out to be.
WOW, is the only word I can use to describe it, well worth the wait.
Victims aren't we all
1st - Great demo, smoothe gameplay, stunning graphics, a really nice job.
2nd - Its very much the way Earth and Beyond should have been as opposed to the nasty, slow, irritating game it turned out to be.
WOW, is the only word I can use to describe it, well worth the wait.
Victims aren't we all
7 posts
• Page 1 of 1
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