some points regarding Elite and Freelancer
having read the influx of negativity here, i have the following points to make:
i played the BBC Model B version of Elite, as well as the Amiga one, and have the PC freeware. I also played and own Frontier and Frontier: First Encounters. While there are people on here harping on about "how Freelancer has dissapointed them cos its worse than Elite", i remind you that ALL there was to do in Elite was fly around, either trading, living off bounties and dropped cargo, or piracy (or a combination of all three); combined with levelling up. Having played the demo of FL ALL these elements are present in it, unless you want to be nitpicky and say that you dled the hacked game solely to see your rating appear as "mostly harmless".
that was Elite, thats all there was to the game. The thrill in it was bimbling around loads of planets, visiting places you hadnt gone and finding stuff none of your mates had found, all of whom (if memory serves) were all spending time around the likes of Riedquat and Diso as well. Frontier actually had missions, with some variety, but at the start they were ALL take cargo/passengers from point A to point B, then after (hours) of work you got to whack people, then after {days} of working for one of the two Governments you got recon and strike missions.
criticising FL for "repetition" is stupid, because it was present (to a far greater degree in the case of Elite) in both the great games, and IMHO thats why we will all look at FL in years to come and say that it was the game of 2003 (with the possible exception of SW:G).
i played the BBC Model B version of Elite, as well as the Amiga one, and have the PC freeware. I also played and own Frontier and Frontier: First Encounters. While there are people on here harping on about "how Freelancer has dissapointed them cos its worse than Elite", i remind you that ALL there was to do in Elite was fly around, either trading, living off bounties and dropped cargo, or piracy (or a combination of all three); combined with levelling up. Having played the demo of FL ALL these elements are present in it, unless you want to be nitpicky and say that you dled the hacked game solely to see your rating appear as "mostly harmless".
that was Elite, thats all there was to the game. The thrill in it was bimbling around loads of planets, visiting places you hadnt gone and finding stuff none of your mates had found, all of whom (if memory serves) were all spending time around the likes of Riedquat and Diso as well. Frontier actually had missions, with some variety, but at the start they were ALL take cargo/passengers from point A to point B, then after (hours) of work you got to whack people, then after {days} of working for one of the two Governments you got recon and strike missions.
criticising FL for "repetition" is stupid, because it was present (to a far greater degree in the case of Elite) in both the great games, and IMHO thats why we will all look at FL in years to come and say that it was the game of 2003 (with the possible exception of SW:G).