Hehe - I knew you would be the first to post on this! LOL! And there where quite a few of the regulars in the Technical Beta program, making sure that DA listened to us...
Here are a few fun facts from the game:
Seems Tachyon get's his name into the manual, because they used a picture from a multiplayer sesssion we had with DA, and Tach is onscreen!
Cockpits are OF COURSE back in... believe me they listened... They had some issues with them, and asked the beta-testers if they should drop them or keep them. In the end they became an option you can set!
Stinger was and will continue to be our official server manager. He ran the mostly used server in the Beta outside DA offices. So any server questions - ask him!
Between the PR Build and the last build we as technical testers got, there is a rather big difference. The final build should even be better. Actually one thing we as testers removed from the beta where all the "gold-rushes" and to balance the way you make money. I estimate that most people will take missions to make money, but at one stage in the game making trade-runs was VERY profitable. Not anymore so... should be about equal...
Most of the TLR-crew on this beta has played the game many times, and I finished the SP campaign allready twice, and on my third runthrough. Stinger and some of the others have mostly played MP, and have mapped out most of the universe, like jumpholes etc. But even while I estimate that Stinger has played FL around 150 hours, he hasn't found everything... And believe me, we need to make sure that the maps and stuff you'll find here are correct compared to the retail version...
So fire away...
Best Regards
Christian "Bargib" Koerner
Editor in Chief,
The Lancers Reactor