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Hammerhead vs. Centurion

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

ROX

Post Mon May 29, 2006 1:34 pm

Hammerhead vs. Centurion

Ok, so I've been busting my back killing the Corsairs for the IMG, yet trying not to get too bad on their rep in order to buy the Centurion after I've bought the Hammerhead from the IMG station. So I got the Hammy, and now the plan is (was?) to go kill Hessians for the Corsairs in Omega 5 and get enough money for a Centurion. BUT, after I've tried my Hammy out a bit, I found that it's brutally agile, and was wondering, would selling the Hammy and replacing it with the centurion be a bad thing? I see the Centurion is statistically better in every aspect apart from the lack of the rear turret, and has mucm more armor that the Hammy.
What do you think?

Post Mon May 29, 2006 9:46 pm

Hammer if you like to beable to eavde and kill
Centurion if you like to go in all guns blazing

Post Mon May 29, 2006 10:10 pm

I agree with the last poster on pros and cons. Myself I prefer the Hammerhead over the other Very Heavy Fighters as it is more maneuverable. It is a shame that it doesn't mount all those cool class 10 guns and nomad guns but that's balancing for you.

I did swap my Hammerhead a couple of times so that I could try the other VHFs, the Sabre just felt sluggish. The Eagle actually has the same turning speed as the HH so you might want one of those.

There is a ships guide that covers this - it states that the HH and Eagle have a :

Turning Speed - 76.86 deg/sec

but the other VHFs all have

Turning Speed - 60.09 deg/sec

cheers..

ROX

Post Tue May 30, 2006 2:44 am

Could you please post the link to that ship guide?
I've been looking for a ship guide on google for ages and all I found was the same text about the ships as in the game and on this site.

Post Tue May 30, 2006 6:42 am

I'll second that request- that's the kind of info i've been wanting for a while, now.

Post Tue May 30, 2006 11:16 am

glad to be assistance. try here:

click me

and click the link "Freelancer Ships Guide v. 1.11

let me know if the link is broken....

Edited by - red777 on 5/30/2006 12:17:26 PM

Post Tue May 30, 2006 5:05 pm

personally i think that you should keep the Hammerhead, save up your money and get a Titan from Leon Base in Omega 41 or Planet Crete in Omicron Gamma Nothing can rival its armour or its capacity for shield batteries and nanobots. another plus is that it can mount all the cool class 10 weapons.

Post Tue May 30, 2006 9:03 pm

Despite all the armor, the Titan is a brick, and it flies like one too. Flying against AI, it'll do, but against a human opponent agility is everything.

Freelancers have been debating the 'best' VHF ever since the game came out, and there's no 'right' answer. The best ship is the one that fits your piloting style.

Post Wed May 31, 2006 6:58 am

@ red777- thanks,m'man- that has one of the pieces of info I was looking for, the turn degrees/second- an important factor when deciding which ship will suit your style, as opposed to ' buy and try'..

And, as a side note, I find that the table was composed by our own Starman Omega.See, he does do other things than write a darn good fanfic!

On topic, I'd stay with the Hammerhead- turns better than the Centurion, to me.And as has been said, if you want to go the Corsair route, save it and get a Titan. It may fly like a brick, but there aren't too many places that you can't go in it ( even if the natives are a bit unfriendly ) and get out of.

Edited by - Fred the Dead on 5/31/2006 7:59:02 AM

ROX

Post Wed May 31, 2006 11:06 am

Aye, already made the decision to stay with the Hammy after I read that guide. Now for the Eagle (I just got the money), then get lots of money and try out the Titan. Anyways, If I stay out of pvp I'll end up with the Sabre anyway, as it does look a gazilion times better than the Eagle, and hell, EVERYONE flies an Eagle.
itan
I just think it's really stupid that both the Centurion and Titan have the same turning speed. Even the Eagle, it should be a H.F. not a V.H.F.

Post Thu Jun 01, 2006 7:09 am

I just think it's really stupid that both the Centurion and Titan have the same turning speed. Even the Eagle, it should be a H.F. not a V.H.F.- Quote by ROX

Well,you have to remember that the Titan was developed from the Centurion, (according to the storyline) hence it makes sense that they turn at the same rate.The trade off is the fact that the Sabre has a forward firing turret, while the Titan has somewhat more armor, and more bots and bats. And if you would like to try 'em out in PvP, a good server is the Universal War server- all vanilla, with the exception of ..well, that'd be giving it away...Imo, a good server for those who aren't too sure if online is for them - good community( if a bit sparse at the moment), and a good place to stretch your wings a bit in the PvP- just 'cause it's vanilla doesn't mean it can't get hairy!

Post Thu Jun 01, 2006 10:30 am

You can effectively judge ship class by the number and type of weapon mounts a ship has. Here's a list of all the variations within each class:

LF: between 3 and 5 weapon mounts including turrets, may or may not have cruise disrupter
3 gun/missile
3 gun/missile, CD
3 gun/missile, 1 turret, CD
4 gun/missile, CD
4 gun/missile, 1 turret, CD

HF: 6 weapon mounts including turrets, has CD/T
6 gun/missile, CT/T
5 gun/missile, 1 turret, CD/T

VHF: 7 weapon mounts including turrets, has CD/T
6 gun/missile, 1 turret, CD/T (Anubis, Hammerhead, Eagle, Sabre, Titan)

Freighter: 8 weapon mounts including turrets
4 gun/missile, 4 turrets
3 gun/missile, 5 turrets
2 gun/missile, 6 turrets

You can debate what is and isn't better until you're blue in the face, but that won't change what class of ship it is or should be. Weapon class has nothing to do with ship class. And just for the record, if I had to jump in a VHF, it would be an Anubis or a Hammerhead. I can't stand class 10 or *certain* weapons that can be mounted on said class of hardpoint.

Anyway, as far as Hammerhead vs Centurion goes, the Hammerhead has a slight edge in firepower because the Centurion is a HF and the Hammerhead thus has 1 more weapon hardpoint. It all comes down to agility and armor, though, because that extra hardpoint is a somewhat useless rear-facing turret. I've not played in a while, and I can't exactly remember exactly how the Hammerhead stacks up against the Centurion in turning speed (*edit- it is far more agile, though). The Centurion has 1300 more HP (9200 vs 7900) and also has an edge in the number of batteries/nanobots it can carry (55 vs 49). The Hammerhead carries 25 more cargo (70 vs 45). The Hammerhead is easier on the pocketbook ($351,550 vs $441,550), and may also be acquired at a lower level (26 vs 28). Both ships have a 7/9 power rating. The Hammerhead has a smaller target profile, lacking the massively massive wings the Centurion has (which cannot be overlooked since a smaller target profile translates to a lower probability of actually being hit).

Edited by - NukeIt on 6/1/2006 11:32:13 AM

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