Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Rebalance 3.50 and Carolina-Sector

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Mon May 22, 2006 12:12 pm

Rebalance 3.50 and Carolina-Sector

Hi @all,
what ist going on with Carolina-sector ? I'm docking with the Tradelane and few sec. later, EXPLOSION. ..bumm! Ship destroyed. ?? Uupps. And the NPC-Ships also too. This is a Deadly-Sector.
(sorry for my lame English)

Post Fri Jun 02, 2006 1:14 pm

got the some problem. and later it was supportable, but was'n wortthing even passing by that damn system. it's so damn drying my wallet!!! nothing but a burning system. indeed, it has a base in the center of the web, and u can go fast from a corner of a galaxy from another. but the last time i've been passing by it cost me around half million credits repairing my ship. that sistem is eating me alive. try to use earth alliance system as a all-ways station, instead.
try to get few 5-level shields capacitors, get few 5-level shield powercell and hit constantly the g-key for nanos. u will get through.
fine mod, isn't it?

Post Fri Jun 30, 2006 1:07 am

it appears that i could pass only once. never again i could pass even 1 k. tryed and capships. no chance. i will try to get to the modmaker and ask him to correct that explosion bug. it has to be a bug! because this ideea of a transit system is perfect and it has to be mantained!

Return to Freelancer Discussion