Freelancer looked better in alpha
Also, just, some of the graphics were just plain better: Everything wasn't at the same level, some planets had rings, explosions were better, lighting and shading was better, why didn't they stick with what they had? It was leaps and bounds better than what was released to the public.
Also: Muzzle flashes were better, guns looked better, projectiles were better, the map was (argueably) better, and HUDs (i.e., the glass and metal you see when in first-person mode) looked better.
Heres an example of what I'm talking about:
Screenshot from: Current Retail Freelancer - http://www.lancersreactor.com/t/art/dis ... katana.jpg
Screenshot from: Alpha Freelancer - http://www.lancersreactor.com/t/art/dis ... lshot2.jpg
Edited by - Shadow121 on 8/9/2004 3:27:13 PM