Fri Apr 23, 2004 1:33 pm by WapCaplet
From a storyline point of view, it's not a bug of the game. Look at it this way:
If you play a fantasy RPG and you are required to save a village from some bandits, but you choose to kill the villagers instead, how can you complete your mission? Is this a bug of the game? Or is it an indicator that you did not play the game well (ie, made the wrong decision)?
I can see where you are coming from, being a Freelancer game and all, but while playing the single player missions, you still have to remember that Trent is supposed to be helping his affiliates succeed in their goal. So running missions AGAINST a faction that you are supposed to be helping can be looked at as a poor decision, one which you are now suffering the consequences. All computer games require us to be powerful, intelligent, cunning, strategic and make the right decisions in order to win. When in battle, you have to make the right decisions in order to survive. If you die during battle, do you blame the game and say it's a bug?
Now, I know many people will argue this, but I'm just trying to get you to look at it from another perspective. Is it the game's fault that you chose to make an enemy out of the faction you are supposed to be helping? Mabye it is...but then again, maybe it isn't. Maybe part of winning the game isn't just surviving the missions and killing the enemies. Maybe part of winning the game is making the right choices and not making the wrong enemies.
Just my 2 cents. I still TOTALLY can understand your frustration in that situation. If you are willing to take the time (and want to keep the same game), you should start running missions from other bases, or look for bribes at other bases that you can use to get back in good standing with Shukoku.
Cheers,
Wap