A more Complete Freelancer anyone?
Find it at TLR downlaods, or keep up to date with me at
Website: Pathfinderstudios
Okay - it has all ships flyable, and new ships too. The ships handle differently - so light fighters are faster, turn better etc etc, and vhf are slower (lf = 130, mf = 110, hf = 90, vhf&freightres = 70, transports etc = 50/60).
There are second hand ships, engines, power plants, shields, weapons, thrusters.
There are new thrusters, os you have normal, military and pirate
Military - slower, but last alot longer
Pirate - faster, but burn out quicker
Normal - normal speed and endurance
Cruise time is 2 secs for lf, 4 for mf, 6 for hf, 8 for vhf and upwards to approx 15secs for battleships. VHF for each house.
The AI is alot harder, with all ships carrying some form of shield destroying guns.
They also use regens, shoot more accurately (you won't notice at first).
Bases are better armed, new weapons - lots of, new effects (not in your face, subtle), new commodities, including a revised loot drop from asteroids and stuff for the miners of you, + 3 commodities that can only be found by mining. New trade routes (old ones moved/erased, so try looking for new ones), there are slaves, child slaves, assassins, prisoners, passengers, tourists, pets, pets stuffed with cardamine for smuggling (safely), 5 new contraband things (includes slaves etc), pilots for pirates, police, navy, bounty hunters - including ace pilots, that can all be picked up after missions and sold back to the bases, or as slaves in Omicron Alpha. Bounty hunters buy pirates for a fortune, but will rob you of them in flight.
Cargo holds are alot smaller on fighters to promote some trading in order to get best ships, but missions do pay some more (top pay is 400k roughly). There are battleship encounters, battleship killing missions, nomads wandering round in the border worlds. New bases in normal systems, there are also several new systems - all in 3D - so you fly up and down as well as left/right, back/forth.
(tradelanes will take you up and down don't worry!), One system has four bases on one planet - one for each nation, there is also another system which has a huge minefield, containing passages through it, secret desterted bases, wrecks, radition, interference, internal jumpholes to take you to 'levels' in the maze.
Prices for ships, weapons and equipment vary. Nano bots and shield bats are 200 in house systems, 220 in IW systems, 240 in BW systems, 280 in EW and Gamma/alpha systems. Guns/ships/equipment cost depending on system - so kusari ships/guns in systems that aren't kusari controlled cost more than those that are. All weapons can be brought at detroit munitions, but at greatly inflated prices (for conveniance), missiles, torps and mines don't sell everywhere - so you have to be sparing/search, but you can carry 100 ammo. Also - pirate bases sell other factions stuff at increased prices too. Junkers have a 2nd ship sale and equipment sale going on. All shipyards sell large ships and equipment for them too.
There is more - but i cannot remember it all to be honest
What i need is:
People who can run a server,
People who are willing to test and tell me about it! (both MP and SP if you really want to play storyline again!)
If you are still reading, and want to test it, then post below, or email me at [email protected]
Erm - it is a installer - so its really easy for you to use etc etc. FLServer is included with the mod!
*edit* - added more info as no-one seems interested??
Edited by - Chips on 10-11-2003 02:29:59
Edited by - Chips on 16-12-2003 22:24:44